Difference between revisions of "Nebiros/Builds"

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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple
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<section begin=tierentry />{{TierListData|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple
|pve=8
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|pve=B
|offensive=9.5|defensive=9.5
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|offensive=F|defensive=F
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|democPrelim=1
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|democBoss=1
 
|pro=
 
|pro=
*[[Call of the Dead]] is the only revive skill in the game without a usage limit. This enables infinite revives especially if paired with healing support like [[Nadja]].
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*[[Call of the Dead]] is the only revive skill in the game without a usage limit. This enables infinite revives, especially if paired with healing supports like [[Nadja]].
*As [[Call of the Dead]] triggers at the end of the enemy turn, it lets you start your turn with full press turns, and proc any start of turn chain effects like [[Archangels]].
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*As [[Call of the Dead]] triggers at the end of the enemy turn, it lets you start yours with full Press Turns, and proc any start of turn chain effects like [[Archangels]].
*[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is great setup for [[Alice A]] (and his own passive) while the buffs increase your likelihood of surviving the turn.
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*[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is a great setup for [[Alice A]] (and his own passive), while the buffs increase your likelihood of surviving the turn.
*Highest LUK in the game paired with innate [[Epitome of Madness]] makes him a great Dodge tank.  
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*Second highest Luck in the game paired with innate [[Epitome of Madness]] makes him a great Dodge tank.  
*P2 grants Null Mortal which makes him even harder to kill.
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*Panel 2 grants Null Mortal which makes him even harder to kill.
 
|con=
 
|con=
*Hard countered by [[Null Curse]] and [[Null Mortal]].
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*Hard countered by [[Null Curse]] and demons like [[Demeter]] and [[Maria]] who make it hard to ailment teams. Offers almost nothing when his Curse is blocked.
*Weak to light and by extension the [[Archangels]] matchup. Teal fixes this somewhat but you lose Null Mortal in return.
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*[[Call of the Dead]] can be mitigated by a Cleric removing Curse before the end of the turn.
*[[Call of the Dead]] can be mitigated by a Cleric removing Curse before end of the turn.
 
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 08:50, 1 November 2023

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Nebiros.jpg Nebiros
Teal Purple Teal Purple B F F
Pros
  • Call of the Dead is the only revive skill in the game without a usage limit. This enables infinite revives, especially if paired with healing supports like Nadja.
  • As Call of the Dead triggers at the end of the enemy turn, it lets you start yours with full Press Turns, and proc any start of turn chain effects like Archangels.
  • Hand of Glory provides AOE Curse + Luster Candy on ally death. The Curse is a great setup for Alice A (and his own passive), while the buffs increase your likelihood of surviving the turn.
  • Second highest Luck in the game paired with innate Epitome of Madness makes him a great Dodge tank.
  • Panel 2 grants Null Mortal which makes him even harder to kill.
Cons
  • Hard countered by Null Curse and demons like Demeter and Maria who make it hard to ailment teams. Offers almost nothing when his Curse is blocked.
  • Call of the Dead can be mitigated by a Cleric removing Curse before the end of the turn.
Notes -

PvE Builds

PvP Builds