Difference between revisions of "Nuwa/Builds"

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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament
 
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament
 
|-
 
|-
<section begin=tierentry />{{TierListData|demon=Nuwa|pvebest1=Purple|pvebest2=Yellow|pvebest3=Teal|pvpbest1=Purple|pvpbest2=Yellow
+
<section begin=tierentry />{{TierListData|demon=Nuwa|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow
 
|pve=S
 
|pve=S
|offensive=SS|defensive=SS|tournament=SS
+
|offensive=S|defensive=S|tournament=SS
 
|pro=
 
|pro=
*Temp entry
+
*[[Majesty of the Creator]] gives her Phys Pierce, [[Null Mortal]], [[Null Bind]], +50% to her Max HP, +100% Critical hit rate, +30% to Phys damage and her hit rate. She will also reduce incoming [[Spirit Chains of Suppression]] and [[Spirit Chains of Intimidation]] counts by 1.
 +
**Additionally, when she gets attacked by a Suppressed enemy, she will decrease the damage taken by 100%, and will nullify any Bonus Turns created by the attacker.
 +
*At the start of battle, she will fire off a 1-turn Tarunda+ to counter [[Fionn mac Cumhaill]]’s Tarukaja+, and then she will apply 1 count of Suppression and Intimidation on all enemies.
 +
**Her Suppression application is much faster than [[Masakado B]]’s. This means that alongside shutting down “start of own turn/when it becomes team member’s turn to act”, she will also shut down “start of 1st turn” and “when enemy attacks first” Chain Effects when going first. This virtually makes her render almost every defensive pre-2025 unit useless, as it will shut down all [[Intimidating Stance]] effects, Spirit Chain effects like [[Inanna]]’s, Fortify and Decay spam like [[Baphomet A]]’s, ailment spam like [[Ouroboros]], and MP drain like [[Camael]], alongside many other effects. Speaking of [[Masakado B]], she can be used alongside him to give all enemies 2 counts of Suppression, prolonging her damage reduction and further shutting down any chance of enemy passive Chain Effects from going off.
 +
*Order Crest: Solemnity will proc every time it reaches 2 counts. When it does, Nuwa will place  2 counts of Fortify and heal 20% HP for all party members. This effect will constantly activate due to the low count activation, and because she’ll gain 1 whenever an ally (except her) take any form of damage. Additionally, she will get 2 free if the enemy team outspeeds, letting her team start with 2 counts of Fortify while healing off any Devil Connector or T0 damage.
 +
**Her constant Fortify spam will prevent counts of Decay from building up on team mates, hard countering Decay units like [[Chaos Hero]], [[Mephisto]] and [[The Hero]].
 +
**Demons with low BP AoE’s will most likely cause more harm than good, as her healing can be deceivingly high, especially with a [[Null Curse]] transfer. As this is not a Chain Effect, there is no current way to stop this from constantly activating.
 +
*[[Dancing Strike]] hits three times for a total of 300 BP, while piercing Bulwarks on one enemy. If it lands successfully, she’ll apply 1 count of Suppression on the hit enemy (or random one if it got downed) and she’ll give your team an extra Press Turn Icon. This multi-hit is great for cleaning up Endures on other [[Nuwa]]s and [[Danu]]s.
 +
**It additionally ignores all counter skills, providing a helpful option against [[Arioch]]’s punishing counter in [[Brands of Sin: Wrath]].
 +
*Purple and Yellow are used to change her team composition. Purple is for T1 usage, as she gets a 20% Phys damage boost, and when attacking first at start of battle, she will decrease all enemies' Phys Attribute by 3 levels for 1 turn. Yellow offers 2 1HP endures, perfect for pairing with [[Danu]]. Additionally, it gives her the sole [[Intimidating Stance]] effect that isn't affected by Suppression.
 +
**When Yellow with her innate [[Hit Survivor]], she will have 3 Endures at her disposal. Paired with a [[Danu]] and with three skill slots, this means she can potentially have up to 7 Endures.
 +
*Great set of panels, with P1 giving [[Null Charm]], +20% to AC, and -1MP cost to her active. P2 is the main highlight as it gives her [[Null Mute]], lowers the damage dealt of Suppressed enemies by 30% and makes them take 10% more damage. P3 offers 15% to her Phys damage, AC, and Max HP.
 
|con=
 
|con=
*Temp entry
+
*Weak to Fire unless Teal.
 +
*[[Dancing Strike]] does not ignore Endures.
 
|notes=
 
|notes=
*Temp entry
+
*
 
|pairwith=
 
|pairwith=
*{{DemonIcon|Danu|size=32px}} {{DemonIcon|Fionn mac Cumhaill|size=32px}} {{DemonIcon|Masakado B|size=32px}}
+
*{{DemonIcon|Danu|size=32px}} {{DemonIcon|Fionn mac Cumhaill|size=32px}} {{DemonIcon|Heroine|size=32px}}
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 08:02, 10 June 2025

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Nuwa.jpg Nuwa
Purple Yellow Purple Yellow S S S SS
Pros
  • Majesty of the Creator gives her Phys Pierce, Null Mortal, Null Bind, +50% to her Max HP, +100% Critical hit rate, +30% to Phys damage and her hit rate. She will also reduce incoming Spirit Chains of Suppression and Spirit Chains of Intimidation counts by 1.
    • Additionally, when she gets attacked by a Suppressed enemy, she will decrease the damage taken by 100%, and will nullify any Bonus Turns created by the attacker.
  • At the start of battle, she will fire off a 1-turn Tarunda+ to counter Fionn mac Cumhaill’s Tarukaja+, and then she will apply 1 count of Suppression and Intimidation on all enemies.
    • Her Suppression application is much faster than Masakado B’s. This means that alongside shutting down “start of own turn/when it becomes team member’s turn to act”, she will also shut down “start of 1st turn” and “when enemy attacks first” Chain Effects when going first. This virtually makes her render almost every defensive pre-2025 unit useless, as it will shut down all Intimidating Stance effects, Spirit Chain effects like Inanna’s, Fortify and Decay spam like Baphomet A’s, ailment spam like Ouroboros, and MP drain like Camael, alongside many other effects. Speaking of Masakado B, she can be used alongside him to give all enemies 2 counts of Suppression, prolonging her damage reduction and further shutting down any chance of enemy passive Chain Effects from going off.
  • Order Crest: Solemnity will proc every time it reaches 2 counts. When it does, Nuwa will place 2 counts of Fortify and heal 20% HP for all party members. This effect will constantly activate due to the low count activation, and because she’ll gain 1 whenever an ally (except her) take any form of damage. Additionally, she will get 2 free if the enemy team outspeeds, letting her team start with 2 counts of Fortify while healing off any Devil Connector or T0 damage.
    • Her constant Fortify spam will prevent counts of Decay from building up on team mates, hard countering Decay units like Chaos Hero, Mephisto and The Hero.
    • Demons with low BP AoE’s will most likely cause more harm than good, as her healing can be deceivingly high, especially with a Null Curse transfer. As this is not a Chain Effect, there is no current way to stop this from constantly activating.
  • Dancing Strike hits three times for a total of 300 BP, while piercing Bulwarks on one enemy. If it lands successfully, she’ll apply 1 count of Suppression on the hit enemy (or random one if it got downed) and she’ll give your team an extra Press Turn Icon. This multi-hit is great for cleaning up Endures on other Nuwas and Danus.
    • It additionally ignores all counter skills, providing a helpful option against Arioch’s punishing counter in Brands of Sin: Wrath.
  • Purple and Yellow are used to change her team composition. Purple is for T1 usage, as she gets a 20% Phys damage boost, and when attacking first at start of battle, she will decrease all enemies' Phys Attribute by 3 levels for 1 turn. Yellow offers 2 1HP endures, perfect for pairing with Danu. Additionally, it gives her the sole Intimidating Stance effect that isn't affected by Suppression.
    • When Yellow with her innate Hit Survivor, she will have 3 Endures at her disposal. Paired with a Danu and with three skill slots, this means she can potentially have up to 7 Endures.
  • Great set of panels, with P1 giving Null Charm, +20% to AC, and -1MP cost to her active. P2 is the main highlight as it gives her Null Mute, lowers the damage dealt of Suppressed enemies by 30% and makes them take 10% more damage. P3 offers 15% to her Phys damage, AC, and Max HP.
Cons
Notes
Synergies