Difference between revisions of "Vishnu A"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1136 (131/422)
+
|max_hp= 1136 (137/432)
|max_str= 100 (287/422)
+
|max_str= 100 (293/432)
|max_mag= 208 (53/422)
+
|max_mag= 208 (54/432)
|max_vit= 163 (131/422)
+
|max_vit= 163 (137/432)
|max_agi= 162 (119/422)
+
|max_agi= 162 (127/432)
|max_luck= 163 (91/422)
+
|max_luck= 163 (93/432)
 
|patk= 540
 
|patk= 540
 
|pdef= 559
 
|pdef= 559

Latest revision as of 08:32, 20 November 2024

Stats

Vishnu A.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Weak - - - Null Null
Info
Rarity Race Grade AI
5★ Deity 97 Attack
6★ Stats
HP 1136 (137/432) Vitality 163 (137/432)
Strength 100 (293/432) Agility 162 (127/432)
Magic 208 (54/432) Luck 163 (93/432)
PATK 540 PDEF 559
MATK 766 MDEF 613
Innate Skills
Passive.png Great Idea Passive +20 to St, Ma, Vi, Ag and Lu.
Passive.png God of Ubiquity Passive Adds Light/Dark Pierce. +20% to Light/Dark damage.

+30% to own effect on Battle Speed.
Activates the following Chain Effect at the beginning of own turn:

Inflicts Dark (Magic) damage (Power: 100) on all enemies. Reduces ATK, DEF, and EV/AC of all enemies by 20% if the attack is successful. (1 turn)
Light.png Nirvana 6 MP Inflicts Light damage (Magic, Power: 120) on all enemies.

Activates the following Chain Effect if the attack is successful: Receive 1 additional Press Turn Icon. (Activates once per turn)
*This skill will gain 1 Boost level at the start of own turn.
Boost Level 1: Will now nullify all death prevention skills.
Boost Level 2: Increases Power to 140, and adds the following Chain Effect when the attack is successful: Decreases enemy ATK, DEF, and EV/AC by 20%. (1 turn)

Boost Level 3: Increases Power to 160.
ArchClear.png
Awaken: Passive.png Magic Amp III Passive +15 to Magic.
Gacha: -
ArchRed.png
Awaken: Dark.png Mamudobarion 8 MP Inflicts Dark (Magic) damage (Power: 130) on all enemies.
Gacha: Passive.png Dark Survivor Passive +15% to Dark damage and HP stops at 1 HP upon receiving the first killing blow.
ArchYellow.png
Awaken: Passive.png Tar Flexi Passive Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's ATK by 20%. (3 turns)
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces ATK of all enemies by 20%. (3 turns)
Gacha: Passive.png Light Accele Passive +15% to Light damage. +20% to own affect on Battle Speed.
ArchPurple.png
Awaken: Passive.png Yin Yang Cycle Passive +20% to Light/Dark damage.
Gacha: Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
ArchTeal.png
Awaken: Passive.png Null Fire Passive Adds Fire Null.
Gacha: Passive.png Solar Prosperity Passive Activates the following Chain Effect when attacking first:
Increases own party's ATK and EV/AC by 20%. (1 turn)
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Light/Dark damage. -30% to Light/Dark damage received. Increases naturally recovered MP by 1 MP. +15% to Light/Dark damage. +20% to max HP. +20% to Light/Dark damage. Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost level to the one with this skill's Nirvana skill.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Vishnu A/Sword Vishnu A/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Vishnu A.jpg Vishnu A
Red Yellow Purple Yellow Purple A D D -
Pros
  • God of Ubiquity is a loaded passive, offering Light and Dark Pierce, 20% Light and Dark Amp, 30% Battle speed, along with a chain effect at the start of his team's turn that does Dark AoE damage while also reducing the enemy's attack and defense.
  • Nirvana is an absurd ability that ramps up over his turns, dealing 120 BP Light AoE and more importantly, giving his team an additional press turn once a turn, letting him massively increase his teams potential. It also additionally ramps up to 160 BP and ignores endures, making it an incredibly powerful sweeping skill. It was also buffed to give a 1 turn Debilitate effect on Boost level 2.
  • Tar Flexi joins Suk Flexi in skills that grant a team a variable advantage whether or not the team went first.
  • Panels help make him tankier to help guarantee additional press turns, and increase his MP regen, to the point that with Maria and P2, Nirvana can always be cast as long as it is maxed, meaning no amount of MP drain can prevent it.
Cons
  • Anti-pierce with Light really shuts him down, preventing him from doing his main roles of damage and press turn generation. This can make him less useful on defense and for randoming in PvP.
  • God of Ubiquity can be easily stopped by Dark Anti-Pierce, something that is very unintentionally popular as there's so many demons that get paired with Kalki who also happen to possess innate Repel Dark or Drain Dark (for example Astaroth and Tiamat A).
    • The automatic Dark AoE has further problems against Demeter teams, as it'll trigger her to re-cast Bulwarks. If Vishnu's damage isn't high enough, this could result in a net gain of bulk for her team.
  • A fire weakness and only Null Fire in teal means he can be vulnerable to demons like Lost Name and Elohim.
  • Makes you choose between midrange and fast, because his speed is too high to really use in a slow team, but he also isn't necessarily bulky enough to survive if his team doesn't go first, even with Tar Flexi.
Notes -
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Yellow: Tar Flexi for added buff control
  • Purple: Yin Yang Cycle to boost both Light and Dark damage for God of Ubiquity and Nirvana

Skill Transfers

Damage boosters.

Damage Boosters:

  • Light Amp: Highest Light damage modifier.
  • Light Accele: Light damage modifier + increases team speed.
  • Light Survivor: Light damage modifier + Endure.
  • Light Enhancement: Light damage modifier + an additional 10% if hitting weakness for a 25% increase.
  • Butcher: AOE damage modifier.
  • Light Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Other/Misc. Skills:

  • Speedster/Epitome of Swiftness: Boosts team speed if needed.
  • Auto/Solar skills: Adds buff control is needed since his base kit is already quite stacked. Only solar skills are ran since he prefers a going 1st team.
  • Enduring Soul/+: Adds an endure if needed.

Brands

  • Stat priorities: Mag ATK%, Speed%
  • Spell: Boosts damage output
  • Divine: Allows to spam Nirvana with P2.
  • Life: Boosts his bulk, while maintaining damage.
  • Speed: Boosts team speed if needed.

Mitama

  1. MAG (20): To boost his Mag ATK for damage.
  2. AGI (20): Increases his accuracy and team speed.
  3. VIT (10): Increases his bulk to survive any weak attacks if needed

Build(s)

Flute of Inner Peace
ArchPurple.png Transferred Skills Notes:

An insane sweeper that allows T1 teams gain more pressure by adding Press Turns with Nirvana, allowing T1 to easily undo double IS teams and gain more turns than they lost if paired with demons like Herokado and CerbA. Be careful of Light anti-pierce like Ubeelze + Demiurge, as Nirvana needs to successfully hit ALL enemies to gain the extra turn. So pair him with ST nukers to either eliminate the Light NDR demon or the anti-pierce demon.

Light Accele Light Amp
Infused Mitama
Ma 20 Vi 10 Ag 20
Brands
Spell + Speed with Mag ATK%
Target Stats
-


Official Profile

One of the primary gods in the Hindu lore. He is called "the preserver" and the incarnation of sunlight. Appearing in different locations in one of his ten "Avatar" forms, he saves the world from danger and restores peace. A freak accident at the Summoning Portal caused these demons with a different appearance to appear.