Difference between revisions of "Vanitas/Builds"

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(Role Summary)
(Role Summary)
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*[[6th Day Miracle]] is one of the most powerful passives in the entire game, granting +100% to Max HP, +5 to Max MP, [[Null Mortal]], a Bulwark worth 100% of Max HP at the beginning of battle, and most notably, reduces all damage by 100% while under a count of [[Malice]], making Vanitas nigh unkillable.
 
*[[6th Day Miracle]] is one of the most powerful passives in the entire game, granting +100% to Max HP, +5 to Max MP, [[Null Mortal]], a Bulwark worth 100% of Max HP at the beginning of battle, and most notably, reduces all damage by 100% while under a count of [[Malice]], making Vanitas nigh unkillable.

Revision as of 11:36, 4 September 2024

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Vanitas.jpg Vanitas
Teal Purple Any S SS SS SS
Pros
  • 6th Day Miracle is one of the most powerful passives in the entire game, granting +100% to Max HP, +5 to Max MP, Null Mortal, a Bulwark worth 100% of Max HP at the beginning of battle, and most notably, reduces all damage by 100% while under a count of Malice, making Vanitas nigh unkillable.
    • Additionally, at the start of the enemy turn, 6th Day Miracle adds 1 count of both Fortify and Malice, restores 100% HP, and regens 4MP. The 1 count of Malice immediately sets up Vanitas' damage reduction, right before the enemy is about to attack. It also adds 1 count of Malice each time either an ally or enemy is downed.
    • When Vanitas is inflicted with 5 counts of Malice, 6th Day Miracle removes Bulwark and Malice from all enemies, and inflicts 5 heavy hitting Dark hits on random enemies, while also dropping Dark affinity by 1 level per hit. The Malice removal portion counters other Vanitas in mirror matches, allowing 6th Day Miracle to sweep the entire team.
  • Malicious Scale is a 300BP, Bulwark piercing, Dark nuke with Remnants on a single target, and follows up with another Bulwark piercing hit on the enemy with the lowest current HP when used while under 2 or more counts of Malice. With both hits combined, this skill can hit for 600BP in a single cast, making it the strongest skill in the game at the time of writing.
    • Since both the damage from 6th Day Miracle and Malicious Scale are based off Mag DEF, one can build Vanitas purely for Mag DEF to boost damage and lower Magic damage taken.
  • Incredible awakening skills, with each one being a unique passive that offers something for every situation.
    • Attack Function changes Vanitas' normal attack to a Mag DEF-scaling Dark attack with Bulwark pierce and Remnants, along with reducing the target's Dark affinity by 1 level for 1 turn. Great in a meta where Indignation is still very common with demons such as Inanna and Old Ones being very popular.
    • Strengthening Function fires off a 1-turn Defensive Cry at the start of the first turn if the enemy attacks first, solidifying Vanitas a staple T2 pick.
    • Control Function removes 2 Press Turn Icons from the enemy party when going second. A good option for when no other demons offer double IS.
    • Defense Function offers both Repel Light and Repel Dark, which can be a great pick when paired with anti-pierce demons such as Yggdrasil or Baphomet A.
  • Amazing panels, with P1 reducing the count of Corrosion received by 1 and adding immunity to all ailments.. P2 increases Mag DEF by 500, and also boosts Magic damage by 30% and reduces Magic damage received by 30% while under 1 or more counts of Malice.
Cons
  • -
Notes
  • Because of the timing for when 6th Day Miracle adds Malice when the enemy attacks first, there is an opening in which T0 teams can attack before Vanitas gets damage reduction.
Synergies