Difference between revisions of "Alice/Builds"
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*[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]]. | *[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]]. | ||
*Weak to Light and by extension the [[Archangels]] matchup. Teal fixes this somewhat, but you lose [[Dark Amp]] in return. | *Weak to Light and by extension the [[Archangels]] matchup. Teal fixes this somewhat, but you lose [[Dark Amp]] in return. | ||
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|notes= | |notes= | ||
*She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense. | *She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense. | ||
*Mortal is lot less powerful against [[Xi Wangmu]] teams, as she will simply resurrect the Mortal-ed target and is immune to Mortal herself. Also, many of the newer Demons are coming with [[Null Mortal]]. | *Mortal is lot less powerful against [[Xi Wangmu]] teams, as she will simply resurrect the Mortal-ed target and is immune to Mortal herself. Also, many of the newer Demons are coming with [[Null Mortal]]. | ||
| + | *As of 2022, she's ''multi-fusible'', but only [[Archetypes|Common Archetype]] (Clear) and at an approximate cost of 8mil mag per copy (3mil of that is unaffected by discounts), making it slow and expensive to fully Panel her. | ||
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Revision as of 14:01, 15 January 2023
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Prelim | Boss | ||
| 4 | 3 | 3 | 5 | 5 | |||
| Pros |
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| Cons |
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| Notes |
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