Difference between revisions of "Nergal/Builds"

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(Added subsection on Nergal vs P3 Samael)
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<section begin=tierentry />{{TierData|demon=Nergal|pvebest1=Red|pvebest2=Purple|pvebest3=|pvpbest1=Purple
 
<section begin=tierentry />{{TierData|demon=Nergal|pvebest1=Red|pvebest2=Purple|pvebest3=|pvpbest1=Purple
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*[[Plague of Babylon]] removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.  
 
*[[Plague of Babylon]] removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.  

Revision as of 07:05, 4 April 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Nergal.jpg Nergal
Red Purple Purple 6 5 5
Pros
  • Plague of Babylon removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.
  • High STR, Auto-Tarukaja and increased Accuracy from Meslamtaea make him a decent Physical demon, especially when Paneled.
  • Auto-Rebellion on Poison further boosts his damage and synergizes well with Pale Rider.
  • Is a very strong set up based sweeper
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
  • P3 Samael offers similar barrier break without consuming a Press Turn. This is vital versus double Intimidating Stance teams, as it allows you to Barrier Break, kill/disable their cleanser and still have an extra press turn for Ailments.
  • Set up based sweeping takes too long and is out classed by basically any non-setup based sweeper such as Masakado or Shiva A.

PvE Builds

PvP Builds

Samael versus Nergal

P3 Samael and Nergal both play a similar role in providing Barrier Break for Ailment teams.

  • Nergal casts Weak alongside Barrier Break. This allows your other Ailments to land 100%, letting you ignore Ailment Infliction rates on those demons.
  • P3 Samael's Barrier Break occurs at the start of the turn, without consuming a Press Turn. This effectively gives you an extra press turn to land an additional element, kill their Ailment cleaner etc and is invaluable versus double Intimidating Stance.
  • Samael requires more investment as his Fast Barrier Break only unlocks at P3. Nergal is useable the moment you pull him.
  • Samael has the additional perk of casting Fast Makara Break, which can be handy for other team compositions.
  • Samael comes with Ailment skills of his own, whereas Nergal can be used as a secondary damage dealer.
  • When paired with Pale Rider, damage does not matter as he will kill all poisoned enemies in two turns without fail.