Difference between revisions of "Artemis/Builds"
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<section begin=tierentry />{{TierListData|demon=Artemis|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red| | <section begin=tierentry />{{TierListData|demon=Artemis|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red| | ||
|pve=A | |pve=A | ||
| − | |offensive= | + | |offensive=B|defensive=B|tournament=A |
|democPrelim= | |democPrelim= | ||
|democBoss= | |democBoss= | ||
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*[[Pure Maiden]] is a stacked passive, granting Phys Pierce, +50% Max HP, +20% to Phys damage, +40% hit rate, +100% crit rate, and immunity to all ailments right off the bat. It also reduces oncoming counts of [[Indignation]] by 2 and lets the skill holder start the battle in a state of Charge, Might, and with 4 counts of [[Fortify]]. | *[[Pure Maiden]] is a stacked passive, granting Phys Pierce, +50% Max HP, +20% to Phys damage, +40% hit rate, +100% crit rate, and immunity to all ailments right off the bat. It also reduces oncoming counts of [[Indignation]] by 2 and lets the skill holder start the battle in a state of Charge, Might, and with 4 counts of [[Fortify]]. | ||
**While Artemis is under 1 or more counts of [[Fortify]], [[Pure Maiden]] will also redirect all single target skills and effects her way. This also includes skills that target enemies with the highest/lowest Max HP, such as the [[Indignation]] from [[Camael]] and [[Inanna]]'s passives. | **While Artemis is under 1 or more counts of [[Fortify]], [[Pure Maiden]] will also redirect all single target skills and effects her way. This also includes skills that target enemies with the highest/lowest Max HP, such as the [[Indignation]] from [[Camael]] and [[Inanna]]'s passives. | ||
| − | *Additionally applies an [[ADR]] effect on the enemy party, causing them to receive an increased +20% damage from critical hits. This allows Artemis and other physical powerhouses to deal damage against demons with high damage reduction, most notably, [[ | + | *Additionally applies an [[ADR]] effect on the enemy party, causing them to receive an increased +20% damage from critical hits. This allows Artemis and other physical powerhouses to deal damage against demons with high damage reduction, most notably, [[Nuwa]]. |
*[[Astral Saintstrike]] is the glue that brings Artemis' kit together, inflicting 2 heavy hits of Phys damage on a single target, followed up by an extra 2 hits on the entire enemy party. | *[[Astral Saintstrike]] is the glue that brings Artemis' kit together, inflicting 2 heavy hits of Phys damage on a single target, followed up by an extra 2 hits on the entire enemy party. | ||
**If successful, [[Astral Saintstrike]] adds a Press Turn Icon for the party and puts self into a state of Charge, letting the next cast hit just as hard. | **If successful, [[Astral Saintstrike]] adds a Press Turn Icon for the party and puts self into a state of Charge, letting the next cast hit just as hard. | ||
*Great awakening skills. [[Moon's Luster]] in Purple adds an extra +20% to Max HP, hit rate and Phys damage, offering a great boost in her all departments. Red's [[Thunder Fist]] is a skill reminiscent of [[Zeus]]' [[Keraunos]], where it hits twice with strong physical-Elec damage, with the first hit also dropping the target's Phys and Elec affinities for 1 level for 1 turn. This skill also comes with built-in [[Elec Pierce]], so one does not need to worry about Artemis' lack of it innately. | *Great awakening skills. [[Moon's Luster]] in Purple adds an extra +20% to Max HP, hit rate and Phys damage, offering a great boost in her all departments. Red's [[Thunder Fist]] is a skill reminiscent of [[Zeus]]' [[Keraunos]], where it hits twice with strong physical-Elec damage, with the first hit also dropping the target's Phys and Elec affinities for 1 level for 1 turn. This skill also comes with built-in [[Elec Pierce]], so one does not need to worry about Artemis' lack of it innately. | ||
*Powerful panels. P1 offer reduced MP cost for [[Astral Saintstrike]] and lowers the count of [[Intimidation]] received by 1. P2 adds [[Null Mortal]], and also puts Artemis into a state of Might and lowers all enemy's Phys Attribute Affinity level by 2 levels when an enemy is downed. P3 offers the usual +20% increase to both damage and Max HP. | *Powerful panels. P1 offer reduced MP cost for [[Astral Saintstrike]] and lowers the count of [[Intimidation]] received by 1. P2 adds [[Null Mortal]], and also puts Artemis into a state of Might and lowers all enemy's Phys Attribute Affinity level by 2 levels when an enemy is downed. P3 offers the usual +20% increase to both damage and Max HP. | ||
| + | |||
|con= | |con= | ||
*Lacks any form of damage reduction, which may be an issue considering that Artemis will be taking the majority of hits for her party. | *Lacks any form of damage reduction, which may be an issue considering that Artemis will be taking the majority of hits for her party. | ||
*[[Astral Saintstrike]] doesn't ignore Endures or counter effects, which may be a problem in PVP. | *[[Astral Saintstrike]] doesn't ignore Endures or counter effects, which may be a problem in PVP. | ||
| + | *Reducing Indignation by 2 isn’t really notable anymore, as new units like [[Chefei]] and [[Hayataro]] do it as well. | ||
| + | **Even then, she does nothing against the new Indignation threat, [[Asura Lord M]]. | ||
|notes= | |notes= | ||
|pairwith= | |pairwith= | ||
| − | {{DemonIcon| | + | *'''T1''' {{DemonIcon|Shiva M|size=32px}} {{DemonIcon|Fionn mac Cumhaill|size=32px}} |
| + | *'''T2''' {{DemonIcon|Yggdrasil|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 23:06, 29 September 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| A | B | B | A | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | |||||||