Inanna/Builds

From SMT: Dx2 Wiki
Jump to: navigation, search

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Inanna.jpg Inanna
Purple Yellow Teal Purple Teal Yellow S S S -
Pros
  • Well-rounded stats, which give her an ample amount of magical prowess and bulk. Since her active scales off MDEF, this allows her to fully invest in her bulk, which simultaneously powers her defensive and offensive capabilities.
    • Because she scales off MDEF, she is essentially unaffected by Intimidation, and if P1, she removes Corrosion, which perfectly suits her build.
  • The Seven Mes grants not just one or two but FOUR Affinity Pierce attributes. It also makes her nullify Mortal, and the most detrimental ailments in the game. Additionally, she gets a +50% to her max HP and +5 to her max MP. While she is still alive in battle, her entire party will receive -30% Magic damage AND will nullify bonus turns from being granted to instigating Magic skills.
  • But wait—there’s more! If going second, she removes two Press Turn Icons from the enemy, enters a state of Concentrate, recovers 4MP, then places 1 count of Indignation on the enemy with the highest max HP.
  • Mother Goddess's Fury automatically chooses between four different elements depending on the situation, targets a single enemy while piercing Bulwarks and having a Remnant. A follow-up AoE does damage of the same previously selected attribute while lowering the enemy's ATK and DEF and then granting her team an additional Press Turn Icon.
  • Great awakening skills in Yellow, which bolster her role as support, Purple for increasing her damage; and Teal for draining and receiving -15% damage from Fire.
  • As if it wasn't good enough, her panels give herself extra Magic damage reduction in P1, increasing Magic damage taken by the enemy team in P2, and further increasing her bulk and power in P3.
  • Her pivotal versatility allows her to fit into virtually any team, whether it be for her defensive or offensive proficiencies. She essentially counters any Magic based demon, and her Indignation can prevent some of the meta's biggest threats from attacking, such as Masakado B or Lost Name, as they will usually have the highest HP on the enemy team.
  • Her flexibility allows her to be a vital team member in either Avarice, Sloth, or Vanity 14. She can completely trivialize some of the game's more challenging boss fights in the later story chapters. Due to four elements being at her disposal, she is an amazing pic for Democalypse in either Prelims or the Boss due to her sheer damage and Press Turn generation.
Cons
  • Weak to Dark, and no Awakening skill covers it.
  • Questionable design.
Notes
  • One of the, if not only, demons that removes two Press Turn Icons with their passive and grant an additional Press Turn Icon with their active.
Synergies