Stats
Info
|
Rarity
|
Race
|
Grade
|
AI
|
5★
|
Beast
|
97
|
Attack
|
6★ Stats
|
HP
|
1404 (15/444)
|
Vitality
|
220 (13/444)
|
Strength
|
132 (207/444)
|
Agility
|
259 (14/444)
|
Magic
|
100 (326/444)
|
Luck
|
152 (206/444)
|
PATK
|
607
|
PDEF
|
638
|
MATK
|
540
|
MDEF
|
622
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
+20% to hit rate. Reduces the cost of Fire skills by 1MP. |
Adds Null Mortal. While the one with this skill is alive, +20% to hit rate for all party members. |
+20% to hit rate. +20% to Fire damage.
|
Panel Step Stat Bonus |
HP: +250(MAX) |
Phys DEF: +150(MAX) |
Speed:+20%(MAX)
|
Availability
- Available from an exchange.
Lost Name/Sword
Lost Name/Shield
Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Lost Name
|
 |
 |
S |
S |
S |
- |
Pros |
- Azure Demon Dog is an extremely loaded passive, granting him Fire Pierce, +50% max HP, +100% crit rate and Null Mute/Charm. He also has extremely high bulk and fairly high speed.
- He also inflicts Spirit Chains (Intimidation) on all enemies at the start of the first turn, which can help against T0, as Spirit Chains (Intimidation) cut PATK and MATK in half.
- Furthermore, when he's about to act, he gets Zenith, Charge and Tarukaja. This massively boosts his damage, allowing him to potentially oneshot anything that doesn't have mass amounts of damage reduction. This even prevents effects like Old One's damage reduction from activating, as they require all enemies to be in a state of Gloom.
- Fatal Burn is another source of Spirit Chains (Intimidation), doing 250 BP Fire (Physical) damage to a single enemy and adding a stack of Spirit Chains (Intimidation), and ignoring endures, while also generating a press turn once per turn. Damage is calculated via HP, meaning you can go all-in with maximizing his bulk.
- Versatile in mostly every single kind of team, from slow teams to fast teams, because of his insanely high damage, great speed, press turn generation, and massive health pool.
- P1 provides 20% AC and reduces the cost of all Fire skills by 1 MP, meaning Fatal Burn and Robust Fire Dance can potentially be cast even with Spirit Chains (Indignation). P2 grants Null Mortal and teamwide 20% AC, and P3 grants more damage and AC for Pascal, making his panels useful but not entirely mandatory either.
- Good for BoS Avarice as Fire is one of the two needed elements, and he hits hard with the boost he gets from Azure Demon Dog.
|
Cons |
- High AGI makes him awkward to slot in slow teams, but he doesn't have any speed boosters other than Panel 3, meaning a hefty investment is required to boost his speed without majorly sacrificing bulk and damage.
- Azure Demon Dog's Charge effect only occurs if Pascal isn't bound or not under Spirit Chains of Suppression.
- Even with ally MP support, he still can't cast Fatal Burn immediately if he's affected by Indignation on the first turn if his team goes first, and being forced into a basic attack also wastes one Charge chain.
- Countered very hard by the prevalence of Baphomet A in the higher tiers of PvP.
- Lost Name is a stupid name.
|
Notes |
- Available for free through Hell's Park Underside. The mode also offers his spirits (for paneling) and his transcend stones, but at a slow rate.
- >Pascal the dog is here.
|
Synergies |
|
|
Official Profile
A dog-like demon the Liberators encountered in the Aura Gate. He is said to have been born from a certain legend, and appears unused to our world. Though he was being used as a watchdog by another demon, he was able to break free with the Liberators' help. He is a trusty partner that will resolutely face down any foe. The Liberators started calling him ""Lost Name"" as he didn't have a name of his own.