Difference between revisions of "Pales/Builds"

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<section begin=tierentry />{{TierDataBeta|demon=Pales|pvebest1=Teal|pvpbest1=Teal|pvpbest2=Yellow
 
<section begin=tierentry />{{TierDataBeta|demon=Pales|pvebest1=Teal|pvpbest1=Teal|pvpbest2=Yellow
 
|pve=2
 
|pve=2
|offensive=3|defensive=3
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|offensive=4|defensive=4
 
|democPrelim=1
 
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|democBoss=1
 
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*Weak to Fire, which hurts a lot against [[Surt A]] and [[Atropos]].
 
*Weak to Fire, which hurts a lot against [[Surt A]] and [[Atropos]].
 
*No innate skills means he relies heavily on transfer skills to do anything at all.
 
*No innate skills means he relies heavily on transfer skills to do anything at all.
*Most Vile, Jaki and Drake demons outside [[Demiurge]] are fairly underwhelming, limiting his potential.
 
 
*Very underwhelming without [[Demiurge]].
 
*Very underwhelming without [[Demiurge]].
 
|notes=
 
|notes=
*Has the potential to become incredibly powerful if stronger Vile/Jaki/Drake demons are released in the future. Potential candidates include Nyarlathotep, Tao Tie, Mada, Kuzuryu, etc.
+
*Part of the Vile Team, together with [[Pales]], [[Demiurge]] and [[Ladon]]. This combination has Anti-Pierce coverage for every element sans Force, has access to double Intimidating Stance thanks to [[Pales]] and is generally very bulky.  
*Due to the rather limited choices, it's arguably better to run [[Pales]] + [[Demiurge]] + another [[Intimidating Stance]] demon like [[Surt A]] or [[Masakado]] for Double IS, instead of trying to cram in a third Vile/Jaki/Drake demon.
 
 
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Revision as of 04:03, 11 December 2021

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Pales.jpg Pales
Teal Teal Yellow 2 4 4 1 1
Pros
  • Vile Glare provides Intimidating Stance when paired with another Vile, Drake or Jaki demon. This stacks up to twice, giving you double Intimidating Stance if you run two other partners instead.
  • Cry of the Poor deals Fractional damage at the end of turn, which is useful for cleaning up Endures. If you have three or more Vile/Jaki/Drake demons alive, it will instead of proc twice, letting it break multiple Endures in one go.
  • Unlike other Racial combos, Vile Glare and Cry of the Poor both work even with just 1 other partner, which allows a lot more freedom in team building.
  • Incredible synergy with Vile Demiurge - Demiurge helps to fulfill the Vile requirement, while Pales has three Repel and Drain resistances to complement False God and Supreme Creator.
  • With Panel 1 unlocked and a Rallying Survivor transfer, he can stack up to 85% increased ailment recovery, which means a confirmed Turn 1 recovery from Bind and Charm. This allows him to run a Pseudo-cleric set with a Prayer transfer.
  • Teal patches up his Fire weakness, while Yellow provides him discounted Recarmdra to further support the team.
Cons
  • Weak to Fire, which hurts a lot against Surt A and Atropos.
  • No innate skills means he relies heavily on transfer skills to do anything at all.
  • Very underwhelming without Demiurge.
Notes
  • Part of the Vile Team, together with Pales, Demiurge and Ladon. This combination has Anti-Pierce coverage for every element sans Force, has access to double Intimidating Stance thanks to Pales and is generally very bulky.

PvE Builds

PvP Builds