Difference between revisions of "Hecate/Builds"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Hecate writeup)
 
(phrasing)
Line 21: Line 21:
 
*Amazing set of panels that provide her extra bulk, MP recovery and damage. Panel 2 in particular lets her run Life or Spell brands while not worrying about MP.
 
*Amazing set of panels that provide her extra bulk, MP recovery and damage. Panel 2 in particular lets her run Life or Spell brands while not worrying about MP.
 
|con=
 
|con=
*Not very bulky. Coupled with her Light weakness, this makes her very weak to the Heralds matchup.
+
*Not very bulky. Coupled with her Light weakness, this makes her very weak to the Archangel matchup.
 
*[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] Sloth 11, as the ailments trigger at the beginning of the turn.  
 
*[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] Sloth 11, as the ailments trigger at the beginning of the turn.  
 
}}<section end=tierentry />
 
}}<section end=tierentry />

Revision as of 04:07, 20 March 2020

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Hecate.jpg Hecate
Purple Teal Purple Teal 8 8 8
Pros
  • Hell's Trivia is a cheap, hard-hitting spell that also functions as an Endure breaker. Coupled with her respectable Mag stat and Dark Enhancement in purple, she can be built as a powerful dark mage.
  • Virtually immune to ailments thanks to Null Bind and Lunar Awakening. Transferring a cleanse skill like Prayer or Silent Prayer will allow her to function as a cleric, while still maintaining her offensive presence.
  • Innate Repel Dark means she can't be sniped by Alice if paired with an anti-pierce unit like Alilat or Atavaka. This is very significant as most dedicated ailment teams run Alice to remove the cleric.
  • Amazing set of panels that provide her extra bulk, MP recovery and damage. Panel 2 in particular lets her run Life or Spell brands while not worrying about MP.
Cons
  • Not very bulky. Coupled with her Light weakness, this makes her very weak to the Archangel matchup.
  • Lunar Awakening only triggers at the end of the enemy's turn. This makes her useless for Brands of Sin Sloth 11, as the ailments trigger at the beginning of the turn.

PvE Builds

PvP Builds