Arshes Nei/Builds

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Arshes Nei.jpg Arshes Nei
Purple Yellow Purple Yellow A A A A
Pros
  • Good STR, with top 5 AGI in the game make her a powerful T1 unit.
  • Empress of Thunder and her transferable Elec Survivor give her an innate +35% to her Elec damage, with the former also granting her +20% extra hit rate, a +100% Critical hit rate, and a Speedster boost, furthering solidifying her role as a T1 monster.
  • To further strengthen her power, she reduces 1 count of Indignation and Intimidation received on self, as well as applying Charge and Might to herself, and then recovers 2MP for all party members. The MP recovery works well when facing MP drain teams.
  • Her best feature would be the 25% Reverse damage reduction from all damage while the enemy has a Bulwark. This makes her a solid check to enemies such as Vanitas, who have insane amounts of damage reduction.
    • When paired with Artemis, Arshes can get up to 45% RDR against enemies with Bulwark, almost cutting Vanitas' damage reduction in half. She can also be paired with the Elec bros to give them an even bigger upper hand against Bulwarked enemies.
  • Despite Haouken Thunder Claw Strike having rather low base power in 180, her auto-Charge & Might make her hit like a truck. Additionally, it will lower the hit enemy's Elec attribute affinity by 1 level as well as applying 1 count of Salvation.
    • Her Salvation-on-demand is really useful as it can finish off any demon if her sheer damage can't. Since Krishna can't necessarily choose whom to apply his Salvation to, it makes her a worthy alternative in case one doesn't have Krishna.
  • Good awakening skills in Purple and Yellow, as well as good panels with worthy offerings, although not mandatory.
Cons
Notes
  • Limited-time Collaboration unit. Nobody knows if she will be rerun.
Synergies