Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Seraph
|
|
|
B |
F |
F |
- |
Pros |
- Very high Magic stat, combined with Garden of Eden and Merciless Blow it lets him hit weaknesses hard.
- Innate Trisagion and Thunderclap deal massive damage when targeting weaknesses.
- Ideal for Democalypse boss: Garden of Eden casts Offensive Cry at the start of a boss fight, and grants a team-wide damage aura when hitting weakness. Panels increase his damage further, ramping up across the 3 turns of boss. At panel 4, he also generates an additional Press Turn as icing on the cake.
- Can be used in an Archangels team if banking solely on Uriel and Gabriel's passives.
|
Cons |
- Only obtainable through Democalypse grinding.
- High MP costs make him unsuitable for anything outside Democalypse.
- Weak to Ice.
- No pierce.
|
Notes |
- The best way to build him for both Democalypses is by focusing on one element (most likely Light, see below) by transferring its respective Enhancement skill (ex. Light Enhancement) and Master Assassin. As the +10% damage to weak points given by Enhancements affects all the demon's skills regardless of element, this will ensure a +45% on the chosen element and a +30% on the other one (on comparison, a fully-focused Seraph with both an Amp and an Enhancement gets a total of +50% on the chosen element and of 15% on the other one).
- His Transcend Stones can be redeemed for Democalpyse Coins, so make use of that to unlock skill switches. This lets you give him multiple builds without needing multiple Seraphs.
- P4 Michael is a great mate for Seraph in Light Democalypse, as they both give damage boost to the whole party (Michael only to Divine/Heralds) and are both of the Herald race, meaning that you can kick in another Archangel (likely Gabriel), boost their damage and proc their passive, for a stellar amount of damage!
- Seraph Gaming.
|
Synergies |
- |
|
PvE Builds
Skill Transfers
Very flexible DPS demon, primarily for Democalypse Boss.
Regarding transcending:
- Since his Transcend Stones are available by exchanging Democalypse Coins, you could use skill switches to give him 3 extra elemental spells plus one damage booster, allowing him to cover 5 elements.
- If you get the third transfer slot and skill switch, this can be expanded to 4 extra elemental spells, letting him cover all 6 non-Phys elements.
Other elemental spells:
Damage boosters:
- Master Assassin: 20% ST damage for any element.
- Assassin / Back Attack / Berserker: Budget 10% damage for any element.
- (Element) Enhancement: 10% damage for any element, and 15% damage for a specific one.
- (Element) Boost: 15% damage for a specific element. Since these are relatively cheap, you could overwrite this with the appropriate element every time Democalypse comes around.
Brands
- Stat priority: MAtk%
- Spell: boost damage
Mitama
- MAG (20): Boosts his damage output.
- The rest doesn't really matter
Ultimate Democalypse Bosser
|
|
Transferred Skills
|
Notes:
Replace Hell Gaze with a spell appropriate to the current element. Skill Switches from Transcending makes this easy.
If you've unlocked the third skill slot and its skill switch, add a second damage booster, while the Skill Switch "tray" can hold 3 elements that he's not currently using.
|
Hell Gaze |
Master Assassin
|
Infused Mitama
|
Ma 20
|
Brands
|
Spell with MAtk%
|
Target Stats
|
-
|
PvP Builds