Stats
Info
|
Rarity
|
Race
|
Grade
|
AI
|
5★
|
Fiend
|
89
|
Attack
|
6★ Stats
|
HP
|
1023 (270/420)
|
Vitality
|
139 (270/420)
|
Strength
|
98 (290/420)
|
Agility
|
147 (208/420)
|
Magic
|
217 (34/420)
|
Luck
|
172 (32/420)
|
PATK
|
535
|
PDEF
|
531
|
MATK
|
785
|
MDEF
|
591
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3 | Panel 4 |
Panel Completion Bonus |
+15% to Dark Damage. -30% to Dark damage received. |
Reduces the cost of Dark Skills by 1MP. |
Increases the uses of Die For Me! by 2. | Activates the following Chain Effect when Die For Me! is activated: Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. |
Panel Step Stat Bonus |
HP +25 (MAX +250) |
Mag ATK +10 (MAX +100) |
HP +25 (MAX +250) | HP +25 (MAX +250) |
Availability
Sword
Innocence
|
|
Miserable Girl
|
Adds Dark Pierce. While the character with this skill is alive, all party members will receive the following effect: +10% to Dark damage.
|
Max Stats
|
physical/magic increase
|
Mag ATK 120%
|
Element Increase
|
Dark 25%
|
Physical Accuracy
|
20%
|
Critical Chance
|
20%
|
Innate Skills |
Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy. Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies. Gotcha! 6 MP Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
Reduces the cost of Gotcha! by 1 MP. |
Increases the uses of Gotcha! by 1. |
While the one with this skill is alive, all party members will receive the following effect: +10% to Dark damage.
|
Panel Step Stat Bonus |
Mag ATK +50(MAX) |
Mag ATK +50(MAX) |
Mag ATK +50(MAX)
|
Shield
Stray Soul
|
|
Cruel Girl
|
+5% to Dark damage. -5% to Dark damage received.
|
Max Stats
|
HP
|
100%
|
Elemental Damage Reduction
|
Dark 20%
|
Defence
|
50%
|
Magic Defence
|
100%
|
Elemental Resistances
|
Phys
|
Fire
|
Ice
|
Elec
|
Force
|
Light
|
Dark
|
-
|
-
|
-
|
-
|
-
|
Weak
|
Repel
|
Innate Skills |
Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn. Innocent Laughter Passive Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
+10% to Dark damage. |
+20% to max HP. -10% to Dark damage received. |
+20% to max HP. +10% to Dark damage.
|
Panel Step Stat Bonus |
HP: +200(MAX) |
HP: +200(MAX) |
HP: +200(MAX)
|
Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Alice
|
![Teal Teal](/images/thumb/0/04/ArchTeal.png/20px-ArchTeal.png) |
![Purple Purple](/images/thumb/1/14/ArchPurple.png/20px-ArchPurple.png) |
C |
D |
D |
- |
Pros |
- Die for Me! inflicts Mortal (instant kill), has pierce, and bypasses Endure-type skills, making her incredibly valuable for deleting key demons in PvP.
- High MAG stat combined with Dark Amp in Purple makes her a very powerful Dark Mage.
- Incredible panels that give her damage amplification, MP cost reduction, and increased uses of her signature unique skill.
- Panel 4 makes DFM trigger a second DFM as a chain effect, meaning she can score 2 mortal kills per cast. Even if an enemy doesn't die to mortal, Alice still effectively doubles her damage output per DFM cast.
- She's cute!!
|
Cons |
- Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam Die for Me! as much as possible.
- Die for Me! has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as Tokyo Abyss.
- Only has pierce on Die for Me, her other dark skills will not pierce.
- She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
- Mortal is lot less powerful against units like Idun, Walpurgisnacht, Masakado B, and Panel 2 Camael, all who are key defensive demons currently. Gozu-Tennoh and Masakado A completely shut her down as well, as they grants teamwide Tetraja.
|
Notes |
- Cannot be used in the same team as Alice A.
|
Synergies |
- |
|
PvE Builds
PvP Builds
Official Profile
A ghost who appears as a small blonde girl. Contrary to how she looks, her magical powers are formidable. Some say she is the ghost of an English girl who suffered a gruesome death. Others claim she was born from the twisted desires of a disturbed writer's mind, alas not even she can recall the truth.