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Show new changes starting from 20:25, 21 August 2024
   
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19 August 2024

     22:15  Democalypse‎‎ (12 changes | history) . . (+3,371). . [Boblers‎ (12×)]
      22:15 (cur | prev) . . (+284). . Boblers (talk | contribs) ({{ElementIcon|Dark|name=1}}: splitting useful aura for Dark)
      22:06 (cur | prev) . . (+421). . Boblers (talk | contribs) ({{ElementIcon|Light|name=1}}: split useful aura for Light section)
      21:49 (cur | prev) . . (+629). . Boblers (talk | contribs) (Element Specific: splitting useful aura for Force section)
      21:20 (cur | prev) . . (+850). . Boblers (talk | contribs) (fix errors in generalist, fire, ice. Split sections in elec. Some tweaks in ranking of supports)
      18:48 (cur | prev) . . (+376). . Boblers (talk | contribs) ({{ElementIcon|Ice|name=1}}: press turn/useful aura section splitting)
      18:18 (cur | prev) . . (+50). . Boblers (talk | contribs) ({{ElementIcon|Phys|name=1}} Notes: Odin A p3 can set up zenith/gloom himself)
      18:16 (cur | prev) . . (+475). . Boblers (talk | contribs) (Element Specific: split press turn/useful aura section (fire))
      17:30 (cur | prev) . . (-24). . Boblers (talk | contribs) ({{ElementIcon|Phys|name=1}}: Seraph p4 press is on the 3rd turn and thus will not activate in prelim (2 turns))
      17:29 (cur | prev) . . (+19). . Boblers (talk | contribs) (Generalists: Note that Seraph gives a press turn only at p4)
      17:27 (cur | prev) . . (+172). . Boblers (talk | contribs) ({{ElementIcon|Phys|name=1}}: split press turn/useful aura section)
      17:22 (cur | prev) . . (+6). . Boblers (talk | contribs) (Generalists: Damage Boost -> Damage-boosting)
      17:14 (cur | prev) . . (+113). . Boblers (talk | contribs) (split press turn/useful aura section for generalists)

18 August 2024

     18:05  Poison‎‎ (2 changes | history) . . (+86). . [Boblers‎ (2×)]
      18:05 (cur | prev) . . (+9). . Boblers (talk | contribs) (Mechanics: rephrase rounding)
      18:01 (cur | prev) . . (+77). . Boblers (talk | contribs) (Mechanics: poison deals 0 at max decay stacks)
     18:04  Fractional Damage‎ (diff | hist) . . (+89). . Boblers (talk | contribs) (Mechanics: at max decay, fractional rounds down to 0)
     13:10  Might‎ (diff | hist) . . (-110). . Boblers (talk | contribs) (Skills that apply Might: vengeful frost fist no longer casts might on self (instead, his passive skill handles that))
     10:51  Decay‎ (diff | hist) . . (-131). . Boblers (talk | contribs) (Skills that apply Decay: Berserk does not apply decay)

17 August 2024

N    19:33  Force‎ (diff | hist) . . (+26,561). . Drakomor (talk | contribs) (starting the creation of the page)
     11:01  Fire‎‎ (2 changes | history) . . (+619). . [Drakomor‎ (2×)]
      11:01 (cur | prev) . . (+512). . Drakomor (talk | contribs) (Skills that deal Magic Fire damage: adding Inanna's attacks)
      10:10 (cur | prev) . . (+107). . Drakomor (talk | contribs) (Skills that grant resistances to Fire: adding Inanna's Eternal Flames)

16 August 2024

     22:23  Democalypse‎ (diff | hist) . . (+30). . Boblers (talk | contribs) ({{ElementIcon|Phys|name=1}}: Homura in boss seems to perform slightly below my p2 astaroth in personal damage)
     20:58  Template:Skill Effects navbox‎ (diff | hist) . . (+21). . Boblers (talk | contribs) (linking fixed damage)
N    20:57  Fixed Damage‎ (diff | hist) . . (+1,123). . Boblers (talk | contribs) (Created page with "'''Fixed damage''' is a special type of damage that uses a set number, instead of relying on stats. __TOC__ ==Mechanics== Fixed damage has no element, and cannot be increase...")
     20:54  Fractional Damage‎ (diff | hist) . . (+62). . Boblers (talk | contribs) (Mechanics: directly state that fractional does not pierce bulwarks)
     20:39  Ailments‎‎ (2 changes | history) . . (+4,197). . [Boblers‎ (2×)]
      20:39 (cur | prev) . . (+965). . Boblers (talk | contribs) (Clerics: Elizabeth, section descriptions, Narcissus note)
      20:10 (cur | prev) . . (+3,232). . Boblers (talk | contribs) (Needs transfers: expanding options)
     06:36  Counter (effect)‎‎ (6 changes | history) . . (+1,126). . [Boblers‎ (6×)]
      06:36 (cur | prev) . . (+6). . Boblers (talk | contribs) (Mechanics: NDR can stop the damage, but not the attack in its entirety)
      06:27 (cur | prev) . . (+475). . Boblers (talk | contribs) (Mechanics: chain effect weaving interaction)
      06:16 (cur | prev) . . (+279). . Boblers (talk | contribs) (Mechanics: NDR will not stop multiple counter attempts.)
      06:10 (cur | prev) . . (+210). . Boblers (talk | contribs) (Spare counter hits are lost and do not re-target.)
      06:07 (cur | prev) . . (+98). . Boblers (talk | contribs) (dead demons can't counter, and will not "catch up" even if immediately revived.)
      06:05 (cur | prev) . . (+58). . Boblers (talk | contribs) (note on magic and fractional)

14 August 2024

     20:40  Counter (effect)‎‎ (2 changes | history) . . (+1,229). . [Boblers‎ (2×)]
      20:40 (cur | prev) . . (+220). . Boblers (talk | contribs) (counters can still trigger on miss, and counters themselves cannot miss)
      20:34 (cur | prev) . . (+1,009). . Boblers (talk | contribs) (mechanics writeup)