Role Summary
Name
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Best Archetype(s)
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PVE
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PVP
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Democalypse
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PVE |
PVP |
Offense |
Defense |
Prelim |
Boss
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Nyarlathotep
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|
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4 |
5 |
4 |
5 |
3 |
Pros |
- Demons die when they are killed by Otherworldly Force, a strong force sweeping skill reminiscient of Echidna's pseudo-endure breaking revive sealing aoe. With 218 magic and innate Force Survivor and Butcher, this skill hits hard.
- Additionally gains 35% force damage through panels, only further increasing sweeping potential.
- Applies the unique ailment Gloom, which cannot be blocked or cleansed. The only way to remove it is death.
- Gloom offers a huge variety of effects, debuffing the opponent's hit rate, evasion rate, crit rate, ailment infliction, and ailment resistance.
- In addition, while Nyarly is alive, all enemies will take 25% additional damage from magic and deal 25% less magic damage, as long as they are affected by Gloom
- With an absurd four repels, he combos well with Demiurge or Atavaka and he also happens to be a Vile demon, helping him fit with Pales. This is of particular note with him countering Koga Saburo well, as force repel is rare.
- Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team.
- He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team.
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Cons |
- While he fits great into Vile teams in theory, his 159 agi will increase the speed of those teams by a good amount, causing you to potentially be outslowed.
- Additionally is slow for a fast team, meaning he's a bit awkward to slot into teams.
- Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost.
- Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures.
- Isn't the tankiest demon so he will struggle to survive in slower teams, and if he dies, the magic damage amp on Gloom is lost.
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Notes |
- Killing Wind in red can be useful to avoid NDR, and pierces thanks to Crawling Chaos
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PvE Builds
PvP Builds
Archetype(s)
- Red: Killing Wind for a discounted ST Force attack.
- Purple: Butcher for damage boost. Also saves a skill transfer slot.
Skill Transfers
Damage Boosters to dish out as much damage as possible.
Damage Boosters:
- Force Amp: Highest Force damage modifier
- Force Enhancement: Force damage modifier + added 10% damage on Force weak enemies.
- Concentrate: Allows for an explosive burst of damage especially when paired with Templar Dragon
- Force Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed if needed
- Auto skills: Provides buff control if needed. Solar skills if used in a fast team, Lunar skills for a slower team.
Brands
- Stat priorities: Mag ATK%, Speed%
- Spell: Boosts damage output.
- Divine: Allows him to spam Otherwordly Storm
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost damage output.
- VIT (10/20): Adds bulk.
- AGI (20): Increases his accuracy and team speed.
Build(s)
Winds of Destruction
|
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Transferred Skills
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Notes:
An insanely strong Force sweeper that also revive seals. Concentrate with Gloom allows him to blast away enemy teams with Otherwordly Storm. He can also be used in slow/midrange teams with a dodgy Maria to abuse Gloom and potentially punish and beat Physical-based teams.
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Concentrate |
Force Amp
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Infused Mitama
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Ma 20 Ag 20 Lu 10
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Brands
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Spell/Divine + Speed with Mag ATK%
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Target Stats
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-
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