Democalypse
Democalypse announcement news posts:
https://d2-megaten-l.sega.com/en/news/detail/071551.html
https://d2-megaten-l.sega.com/en/news/detail/071930.html
TBD.
Contents
Overview
Democalypse is a bi-weekly event in which factions compete against one another by defeating Calamities (boss demons with extremely high HP, shared across faction members), in three areas across Tokyo.
Basic Concepts
Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles. In the During Cull phase, players are able to fight their faction's selected Calamity twice each day. Each battle requires that players prepare a team of 6 unique demons, divided into sub-teams of 3: One sub-team to use elemental AoE (area of effect) attacks against a horde of demons, and the other sub-team to use elemental ST (single-target) attacks against the Calamity boss. Once a demon has been used in a battle, it cannot be used in a Democalypse battle until the next day. This means players must prepare 12 unique demons, to be used across 2 daily battles.
In the After Cull phase, faction and player rankings are displayed, and rewards are distributed.
Etiquette
Democalypse is a team effort, and 1 person not participating drags everybody down a lot.
If you are going to be absent please make sure to inform your clan as to minimize drama from lack of participation. The Democ system will unfortunately not allow clan leaders to see detailed stats. Meaning that players can troll by not participating, bringing everybody down coins not only in the overall score if you get knocked down from a percentage tier, but downed bosses as well. Accountability is the most desired trait if you are a player looking to join a high end democ clan above sheer account power level.
Scoring
During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score.
In-depth multiplier explanation
- You start off with 1.0 base multiplier
- On day two, and three, the base multiplier will be increased based on your faction's participation bonus. Maximum increase is by 0.8 points for at least 20 participants, netting you a 1.8 base multiplier
- You get 0.1 per weakness hit (max 0.4 per spell), and 0.05 per 1% of the horde's HP
- Which means 4.8 max for 12 spells, plus 5.0 for clearing the horde's hp (=10.8)
- The Prelim Horde demon is actually coded as 4 separate demons. Weakness hit is capped at 0.1 per demon per spell. This means skills like Ashura, Dragon Blade and MahaLantine will only give +0.4, despite hitting weakness more than once.
- This also makes random targeting attacks bad for Prelim, since if you hit the same demon twice, you will not gain multiplier from the second hit.
- You can gain additional multiplier by using specific demons:
- Demons like Agni, Ym, and Anzu can increase your multiplier due to their passive's additional hits.
- Demons like Mot and Masakado A can increase your multiplier due to gaining extra press turns
- The theoretical maximum multiplier is 12.8 for the first day (using Mot, Masakado A, and Anzu/Agni/Ym, while clearing the horde's HP), or 13.6 the following days (with the same setup)
- Flauros is unique in that his chain effects all come from separate skills (Iron Fist chains into Hell Leopard, which further chains into his Panel 2 Bonus). This allows him to farm an absurd amount of multiplier, since he can bypass the "only once per skill" limitation on weaknesses hit bonus.
Schedules
- Bonus area in BOLD
- There are 3 locations: Akihabara, Shinjuku, and Odaiba
- There are 7 Calamities, each based on a different weakness, which rotate
Area Information
Horde | Calamity |
---|---|
Ares | Quetzalcoatl |
Skills | Skills |
Herculean Strike | Mahamaon |
Counter | Mazanma |
Hama | Mahama |
Dekunda | Affinity Shift: Dark |
Notes | Notes |
Uses Dekunda | - |
Horde | Calamity |
---|---|
Makara | Mastema |
Skills | Skills |
Makara Break | Mabufula |
Bufu | Rakukaja |
Rakukaja | Mabufu |
Null Weak | Affinity Shift: Fire |
Notes | Notes |
Uses Rakukaja | Uses Rakukaja |
Horde | Calamity |
---|---|
Kresnik | Mother Harlot |
Skills | Skills |
Sukunda | Mazionga |
Null Elec | Elec Boost |
Zio | Mazio |
Mana Aid | Affinity Shift: Force |
Notes | Notes |
Uses Sukunda | - |
Horde | Calamity |
---|---|
Ammut | Seraph |
Skills | Skills |
Rebellion | Maragion |
Agi | Tarunda |
Madness Nails | Maragi |
Agility Amp II | Affinity Shift: Ice |
Notes | Notes |
- | Uses Tarunda |
Horde | Calamity |
---|---|
Unicorn | Zaou-Gongen |
Skills | Skills |
Zan | Mazanma |
Null Charm | Force Boost |
Mazan | Mazan |
Bufudyne | Affinity Shift: Elec |
Notes | Notes |
- | - |
Horde | Calamity |
---|---|
Baphomet | Black Frost |
Skills | Skills |
Mamudo | Mamudoon |
Life Drain | Mabufula |
Mudo | Mamudo |
Mana Gain | Affinity Shift: Light |
Notes | Notes |
- | - |
Horde | Calamity |
---|---|
Hathor | Tsukuyomi |
Skills | Skills |
Amrita | Maragi |
Zan | Mabufu |
Zionga | Mazan |
Meposumudi | Affinity Shift: Phys |
Notes | Notes |
- | - |
"Affinity Shift: <Element>: Becomes Weak against <Element>. -70% to all (including Almighty) attack damage received excluding <Element>. -100% to Critical hit rate of damage received."
Rewards
- You earn two kinds of rewards:
- Based on your faction's placement on the rankings
- and based on your personal placement on the rankings
Faction Ranking Rewards | Faction Ranking Rewards (BONUS AREA) | ||||||
---|---|---|---|---|---|---|---|
Top | Gems | Demo Coins | Magnetite | Top | Gems | Demo Coins | Magnetite |
0.1% - 3.0% | 300 | 250 | 500,000 | 0.1% - 3.0% | 450 | 375 | 750,000 |
3.1% - 10.0% | 250 | 200 | 150,000 | 3.1% - 10.0% | 375 | 300 | 225,000 |
10.1% - 40.0% | 250 | 150 | 50,000 | 10.1% - 40.0% | 375 | 225 | 75,000 |
40.1% - 70.0% | 200 | 100 | 30,000 | 40.1% - 70.0% | 300 | 150 | 45,000 |
70.1% - 100.0% | 200 | 50 | 10,000 | 70.1% - 100.0% | 300 | 75 | 15,000 |
Personal | |||
---|---|---|---|
Top | Yasaka Magatama 1★ | Prize Cube (Personal) | Kasane Magatama |
0.1% - 3.0% | 10 | 10 | 1 |
3.1% - 10.0% | 8 | 5 | 1 |
10.1% - 40.0% | 8 | 1 | - |
40.1% - 70.0% | 6 | - | - |
70.1% - 100.0% | 6 | - | - |
Prize Cube (Personal) can contain | |
---|---|
Kasane Magatama | 1 |
Blank Genome | 1 |
Skill Extraction File | 2 |
Yasaka Magatama 2★ | 2 |
Macca | 100,000 |
Macca | 50,000 |
Participation Reward (up to 2 times daily) | Gems x20 |
---|---|
Vanquish Reward | Demo Coins x10 |
In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity.
Democalypse Coins
Coins can be exchanged in the Cull shop for a variety of prizes, including Seraph and Norn, their spirits, Absolute Summon Files and Ultimate Summon Files.
Exchange Lineup | Democalypse Coins needed |
---|---|
5★ Herald Seraph (1st time) × 1 | 1,500 |
5★ Herald Seraph (2nd time and after) × 1 | 2,000 |
Seraph Spirit × 5 | 25 |
5★ Megami Norn (1st time) × 1 | 1,500 |
5★ Megami Norn (2nd time and after) × 1 | 2,000 |
Norn Spirit × 5 | 25 |
Absolute Summon File × 1 | 1,000 |
Ultimate Summon File × 1 | 100 |
Universal Spirit 5★ × 1 (max. 50 times, until 3/31 2021) | 100 |
Note: *"Seraph/Norn Spirit × 5" will be available after "5★ Herald Seraph/Megami Norn" has been exchanged.
Ranking
Past (and future) rankings can be found on its own wiki page: Democalypse Ranking
Tier List/Evaluations
For an in-depth guide and tier on Democalypse, please go here.
See also
- Skill List
- Demon List
- Formulas
- Brands, guide on equipment: essential for demons to deal a lot of damage.