Difference between revisions of "Seraph/Builds"
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| − | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
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<section begin=tierentry />{{TierDataBeta|demon=Seraph|pvebest1=Clear|pvpbest1=Clear | <section begin=tierentry />{{TierDataBeta|demon=Seraph|pvebest1=Clear|pvpbest1=Clear | ||
| − | |pve= | + | |pve=B |
| − | |offensive= | + | |offensive=F|defensive=F |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
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*High MP costs make him unsuitable for anything outside [[Democalypse]]. | *High MP costs make him unsuitable for anything outside [[Democalypse]]. | ||
*Weak to Ice. | *Weak to Ice. | ||
| + | *No pierce. | ||
|notes= | |notes= | ||
*The best way to build him for both Democalypses is by focusing on one element (most likely Light, see below) by transferring its respective Enhancement skill (ex. [[Light Enhancement]]) and [[Master Assassin]]. As the +10% damage to weak points given by Enhancements affects all the demon's skills regardless of element, this will ensure a +45% on the chosen element and a +30% on the other one (on comparison, a fully-focused Seraph with both an Amp and an Enhancement gets a total of +50% on the chosen element and of 15% on the other one). | *The best way to build him for both Democalypses is by focusing on one element (most likely Light, see below) by transferring its respective Enhancement skill (ex. [[Light Enhancement]]) and [[Master Assassin]]. As the +10% damage to weak points given by Enhancements affects all the demon's skills regardless of element, this will ensure a +45% on the chosen element and a +30% on the other one (on comparison, a fully-focused Seraph with both an Amp and an Enhancement gets a total of +50% on the chosen element and of 15% on the other one). | ||
Revision as of 10:43, 3 November 2023
| Info | Builds | Lore |
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| B | F | F | 2 | 5 | |||
| Pros |
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| Cons |
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| Notes |
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PvE Builds
Skill Transfers
Very flexible DPS demon, primarily for Democalypse Boss.
Regarding transcending:
- Since his
Transcend Stones are available by exchanging
Democalypse Coins, you could use skill switches to give him 3 extra elemental spells plus one damage booster, allowing him to cover 5 elements. - If you get the third transfer slot and skill switch, this can be expanded to 4 extra elemental spells, letting him cover all 6 non-Phys elements.
Other elemental spells:
Damage boosters:
- Master Assassin: 20% ST damage for any element.
- Assassin / Back Attack / Berserker: Budget 10% damage for any element.
- (Element) Enhancement: 10% damage for any element, and 15% damage for a specific one.
- (Element) Boost: 15% damage for a specific element. Since these are relatively cheap, you could overwrite this with the appropriate element every time Democalypse comes around.
Brands
- Stat priority: MAtk%
- Spell: boost damage
Mitama
- MAG (20): Boosts his damage output.
- The rest doesn't really matter
| Ultimate Democalypse Bosser | |||
|---|---|---|---|
| Transferred Skills | Notes:
Replace Hell Gaze with a spell appropriate to the current element. Skill Switches from Transcending makes this easy. If you've unlocked the third skill slot and its skill switch, add a second damage booster, while the Skill Switch "tray" can hold 3 elements that he's not currently using. | ||
| Hell Gaze | Master Assassin | ||
| Infused Mitama | |||
| Ma 20 | |||
| Brands | |||
| Spell with MAtk% | |||
| Target Stats | |||
| - | |||