Difference between revisions of "Atavaka/Builds"
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*[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose Press Turns even if it misses and/or hits into Phys NDR+Anti-Pierce, allowing him to spam it without concern. | *[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose Press Turns even if it misses and/or hits into Phys NDR+Anti-Pierce, allowing him to spam it without concern. | ||
|con= | |con= | ||
− | *Weak to Ice. | + | *Weak to Ice unless Teal. |
*Very high MP costs. Running Divine sets hurt his overall damage and/or Bulk. | *Very high MP costs. Running Divine sets hurt his overall damage and/or Bulk. | ||
*Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. | *Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. | ||
− | |||
|notes= | |notes= | ||
− | *One of only | + | *One of only three demons that can negate Pierce. He is also the only one with [[Intimidating Stance]]. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 13:55, 13 December 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Atavaka |
4 | 5 | 5 | 1 | 1 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Purple: Intimadating Stance for Press Turn reduction. Especially useful in slow teams.
Skill Transfers
Support skills since he's mainly used for IS, Repel Pierce and Debuffs from Enemy Annihilation.
Support Skills:
- Auto skills: Helps provide buff & debuff control for the party.
- Lunar Prosperity/Downfall: Similar to the Autos but 2 in 1, however they are harder to obtain.
- Epitome of Endurance: Boosts bulk + lowers team speed in order to activate IS more often.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability to allow Repel Pierce to be active as long as possible.
- Resist/Null Ice: Covers his Ice weakness.
Brands
- Stat priorities: HP%, Phys ATK%
- Life: Boosts his bulk.
- Divine: Allows to spam Enemy Annihilation frequently.
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
Mitama
- STR (20): To boost damage output
- VIT (20): Increases his bulk
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
Repel Pierce | |||
---|---|---|---|
Transferred Skills | Notes:
The glue that holds Repel teams together. You can replace Life with Divine if you wanna spam Enemy Annihilation or don't have Angra Mainyu. Epitome of Endurance can help lower team speed if you want to capitalize on IS heavily. | ||
Lunar Downfall | Enduring Soul + | ||
Infused Mitama | |||
St 20 Vi 20 Lu 10 | |||
Brands | |||
Life + Ward with HP%. | |||
Target Stats | |||
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