Difference between revisions of "Mara/Builds"
m ([BOT] Tier list sync) |
m ([BOT] Tier list sync) |
||
Line 22: | Line 22: | ||
*One of the few fusible demons with Phys '''Pierce''', in Purple. | *One of the few fusible demons with Phys '''Pierce''', in Purple. | ||
*High STR and LUK means he will hit '''hard''' and crit often. | *High STR and LUK means he will hit '''hard''' and crit often. | ||
− | *[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is Panel 3 for auto-charge after every use. | + | *[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is Panel 3 for auto-charge after every use. At max level it also refunds 2 MP when used, ensuring he doesn't have a big '''refractory period''' between casts - so he can spam it even without Divine brands. |
*Panel 4 grants auto-charge upon Mara's first turn, ensuring he is immediately '''up and running'''. | *Panel 4 grants auto-charge upon Mara's first turn, ensuring he is immediately '''up and running'''. | ||
*Meme | *Meme | ||
|con= | |con= | ||
*Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills. | *Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills. | ||
− | |||
*Expensive to fuse, will quickly '''blow''' through your Magnetite reserves. | *Expensive to fuse, will quickly '''blow''' through your Magnetite reserves. | ||
*Requires damage boost transfers to '''supplement''' his damage. | *Requires damage boost transfers to '''supplement''' his damage. | ||
Line 33: | Line 32: | ||
*Due to Mara having no single-target attack besides his regular '''thrust''', Anti-Pierce units like [[Rama]], [[Alilat]] and [[Atavaka]] '''are a turn off'''. | *Due to Mara having no single-target attack besides his regular '''thrust''', Anti-Pierce units like [[Rama]], [[Alilat]] and [[Atavaka]] '''are a turn off'''. | ||
|notes= | |notes= | ||
− | *A | + | *A staple of Phys PvE teams with [[Zaou-Gongen]] to '''pound''' through waves and bosses (such as in AG2 Boss Rush and Hells Park 91-99), as Auto-Charge is an incredibly powerful effect. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Revision as of 13:57, 8 December 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Mara |
3 | 2 | 1 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
PvE Builds
Archetype(s)
- Purple: Phys Pierce to break through NDRs.
Skill Transfers
Damage boosters to allow Mara to dish out tons of damage. Accuracy Boosters to boost his shaky accuracy.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier for Ruin and Grace
- Butcher: Boosts damage for Hell Thrust & Titanomachia.
- Epitome of Carnage: Boosts Phys damage + crit rate.
- Phys Boost/Assassin: Early game/budget option.
Accuracy Boosters:
- Great Aim: The highest accuracy modifier.
- Epitome of Aggression: Accuracy boost + ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Resist/Null Ice: To cover his weakness.
Brands
- Stat priorities: Phys ATK%, Phys AC%
- War: Boosts his damage.
- Divine: Allows Mara to cast Hell Thrust and Titanomachia consistently.
- Aim: Boosts his accuracy.
Mitama
- STR (20): Boosts damage output.
- AGI (20): Boosts team speed and his accuracy.
- LUK (10): Increases his chances of landing hits.
Build(s)
Thrust King | |||
---|---|---|---|
Transferred Skills | Notes:
P3 Mara is an accessible boss killer that can melt HP bars with ease. Pair him with P3 Zaou or use in a Hell Gongen team to gain crits alongside his Charge granted from P3. Charge + Rebellion allows Mara to blow his load on a 2nd Thrust to decimate bosses or Titanomachia to sweep. Use Templar Dragon for more Charge damage if needed. | ||
Butcher | Phys Amp | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War/Divine + Aim with Phys ATK% | |||
Target Stats | |||
- |