Difference between revisions of "Samael/Builds"
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*Panel 3 is insanely powerful, providing free [[Barrier Break]] and [[Makara Break]] at the start of the turn without consuming Press Turns. | *Panel 3 is insanely powerful, providing free [[Barrier Break]] and [[Makara Break]] at the start of the turn without consuming Press Turns. | ||
*[[God's Malice]] is very good to lock down a single target with multiple Ailments. | *[[God's Malice]] is very good to lock down a single target with multiple Ailments. | ||
+ | *Panel 4 casts a mini version of God's Malice at the end of his turn (10% chance instead of 30% chance for the four ailments). | ||
*[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | *[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | ||
*[[Mana Aid]] is a great transfer skill. | *[[Mana Aid]] is a great transfer skill. |
Revision as of 13:57, 7 December 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Samael |
2 | 2 | 2 | 1 | 1 | ||
Pros |
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Cons |
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Notes |
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