Difference between revisions of "Samael/Builds"
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− | *Panel 3 is insanely powerful, providing free [[Barrier Break]] and [[Makara Break]] at the start of turn without consuming Press Turns. | + | *Panel 3 is insanely powerful, providing free [[Barrier Break]] and [[Makara Break]] at the start of the turn without consuming Press Turns. |
*[[God's Malice]] is very good to lock down a single target with multiple Ailments. | *[[God's Malice]] is very good to lock down a single target with multiple Ailments. | ||
*[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | *[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | ||
*[[Mana Aid]] is a great transfer skill. | *[[Mana Aid]] is a great transfer skill. | ||
− | |con=*Weak to Elec | + | |con= |
+ | *Weak to Elec. | ||
*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | *Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | ||
− | *Middling | + | *Middling Agi hurts Battle Speed for fast Ailment teams. |
|notes= | |notes= | ||
*Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward. | *Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward. |
Revision as of 03:00, 7 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Samael |
2 | 3 | 2 | 1 | 1 | ||
Pros |
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Cons |
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Notes |
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