Difference between revisions of "Celestial Huang Long"
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===Quick Kill Strat=== | ===Quick Kill Strat=== | ||
'''Maaster:''' | '''Maaster:''' | ||
+ | *Phys Berserk was at 81! | ||
{| border=0 align="left" | {| border=0 align="left" | ||
|+ '''Team 1 Boxer''' | |+ '''Team 1 Boxer''' |
Revision as of 21:20, 10 April 2020
Overview
- The hardest Celestial - can only be fought if you have beaten the other four.
- 200k HP makes it a long fight.
- Drain/Repelling his attacks through Ata/Alilat/Rama gains him press turns.
- ~35000 Battle Speed.
- Cycles through Elements, after 4 turns he does Almighty Mortal Spam
Skills
General Tactic
- Kill him asap, as its not likely to win a prolonged fight without the means of Drain Pierce or Repel Pierce, also its hard to outheal/outrevive him.
- In his turns he always goes his current rotation (In the current clear...further testing is needed!)
- That means Fire ST T1, Elec Random Hits T2, etc etc. See his skill.
- The Quick Kill Strat therefore goes to try to kill him on turn 2 or 3 at latest.
Teams Proven to Work
Quick Kill Strat
Maaster:
- Phys Berserk was at 81!
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- This team fully banks on Maras Damage. Gongen has full Crit% with Patk% sprinkled in.
- With Divines you can use Hell Thrust four times.
- Boxer is used for his position hack, so we go first.
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- This Team is for debuffing, see Tactic on next paragraph. Important part is just surviving HLs turn and then debuffing his defense. I used Orcus' War Cry for this. Feel free to use any team you want.
Tactic:
- For this to work, there a several key pieces that need to fit together. The perfect run would be like this:
- Boxers Position Hack procs
- Gongens God's Hand crits, giving everyone crit.
- You use Maras Hell Thrust four times, while the Jacks only use Tag and Gongen alternates between Basic Attack and God's Hand.
- On HLs turn, he will not kill any of your demons.
- There is a bit of RNG involved, but if you use Endure on Gongen and pure Life on the Jacks, it is pretty likely.
- You repeat your first turn, stopping at the last half press turn (on Mara), then swap your teams.
- This makes it HLs turn again, which he will spend spamming his Elec Random Hit move.
- You need to survive this and debuff his defense, so his Auto Luster will only get him to neutral.
- Once your second team dies (You cannot switch back manually), you repeat your first turn, giving you the win.