Difference between revisions of "Party Moh Shuvuu/Builds"
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=== Brands === | === Brands === | ||
* MATK% Spell (+ Lead) - More damage. Lead can be used to ensure she goes first, in case teammates have higher Agi. Double Lead is also an option, if needed. | * MATK% Spell (+ Lead) - More damage. Lead can be used to ensure she goes first, in case teammates have higher Agi. Double Lead is also an option, if needed. | ||
| + | * '''Do NOT use Divine brands''', as that will lead into the Zan spam loop, preventing her from cleansing. | ||
== PvP Builds == | == PvP Builds == | ||
Revision as of 08:53, 17 September 2025
| Info | Builds | Lore |
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| C | D | D | D | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||
PvE Builds
Archetype(s)
Purple - Auto-Tarunda for an
ATK Debuff. Not very impactful in practice, but better than nothing.
Teal - Drain Force for pairing with an anti-pierce team. Not really helpful outside of that, as she already has Null Force.
Skill Transfers
- Speedster - to make use of her high Agi stat.
- Resist Fire - to ensure Sloth's Lucifer can't hit her fire weakness.
Brands
- MATK% Spell (+ Lead) - More damage. Lead can be used to ensure she goes first, in case teammates have higher Agi. Double Lead is also an option, if needed.
- Do NOT use Divine brands, as that will lead into the Zan spam loop, preventing her from cleansing.