Difference between revisions of "Artemis/Builds"

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(Role Summary)
(Role Summary)
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*[[Pure Maiden]] is a stacked passive, granting Phys Pierce, +50% Max HP, +20% to Phys damage, +40% hit rate, +100% crit rate, and immunity to all ailments right off the bat. It also reduces oncoming counts of [[Indignation]] by 2 and lets the skill holder start the battle in a state of Charge, Might, and with 4 counts of [[Fortify]].
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**While Artemis is under 1 or more counts of [[Fortify]], [[Pure Maiden]] will also redirect all single target skills and effects her way. This also includes skills that target enemies with the highest/lowest Max HP, such as the [[Indignation]] from [[Camael]] and [[Inanna]]'s passives.
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*Additionally applies an [[ADR]] effect on the enemy party, causing them to receive an increased +20% damage from critical hits. This allows Artemis and other physical powerhouses to deal damage against demons with high damage reduction, most notably, [[Vanitas]].
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*[[Astral Saintstrike]] is the glue that brings Artemis' kit together, inflicting 2 heavy hits of Phys damage on a single target, followed up by an extra 2 hits on the entire enemy party.
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**If successful, [[Astral Saintstrike]] adds a Press Turn Icon for the party and puts self into a state of Charge, letting the next cast hit just as hard.
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*Great awakening skills. [[Moon's Luster]] in Purple adds an extra +20% to Max HP, hit rate and Phys damage, offering a great boost in her all departments. Red's [[Thunder Fist]] is a skill reminiscent of [[Zeus]]' [[Keraunos]], where it hits twice with strong physical-Elec damage, with the first hit also dropping the target's Phys and Elec affinities for 1 level for 1 turn. This skill also comes with built-in [[Elec Pierce]], so one does not need to worry about Artemis' lack of it innately.
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*Powerful panels. P1 offer reduced MP cost for [[Astral Saintstrike]] and lowers the count of [[Intimidation]] received by 1. P2 adds [[Null Mortal]], and also puts Artemis into a state of Might and lowers all enemy's Phys Attribute Affinity level by 2 levels when an enemy is downed. P3 offers the usual +20% increase to both damage and Max HP.
 
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*Lacks any form of damage reduction, which may be an issue considering that Artemis will be taking the majority of hits for her party.
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*[[Astral Saintstrike]] doesn't ignore Endures or counter effects, which may be a problem in PVP.
  
 
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{{DemonIcon|Macha|size=32px}} {{DemonIcon|Mitra-Buddha|size=32px}} {{DemonIcon|Lost Name|size=32px}}
 
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Revision as of 22:50, 24 October 2024

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Artemis.jpg Artemis
Purple Red Purple Red A A A A
Pros
  • Pure Maiden is a stacked passive, granting Phys Pierce, +50% Max HP, +20% to Phys damage, +40% hit rate, +100% crit rate, and immunity to all ailments right off the bat. It also reduces oncoming counts of Indignation by 2 and lets the skill holder start the battle in a state of Charge, Might, and with 4 counts of Fortify.
    • While Artemis is under 1 or more counts of Fortify, Pure Maiden will also redirect all single target skills and effects her way. This also includes skills that target enemies with the highest/lowest Max HP, such as the Indignation from Camael and Inanna's passives.
  • Additionally applies an ADR effect on the enemy party, causing them to receive an increased +20% damage from critical hits. This allows Artemis and other physical powerhouses to deal damage against demons with high damage reduction, most notably, Vanitas.
  • Astral Saintstrike is the glue that brings Artemis' kit together, inflicting 2 heavy hits of Phys damage on a single target, followed up by an extra 2 hits on the entire enemy party.
    • If successful, Astral Saintstrike adds a Press Turn Icon for the party and puts self into a state of Charge, letting the next cast hit just as hard.
  • Great awakening skills. Moon's Luster in Purple adds an extra +20% to Max HP, hit rate and Phys damage, offering a great boost in her all departments. Red's Thunder Fist is a skill reminiscent of Zeus' Keraunos, where it hits twice with strong physical-Elec damage, with the first hit also dropping the target's Phys and Elec affinities for 1 level for 1 turn. This skill also comes with built-in Elec Pierce, so one does not need to worry about Artemis' lack of it innately.
  • Powerful panels. P1 offer reduced MP cost for Astral Saintstrike and lowers the count of Intimidation received by 1. P2 adds Null Mortal, and also puts Artemis into a state of Might and lowers all enemy's Phys Attribute Affinity level by 2 levels when an enemy is downed. P3 offers the usual +20% increase to both damage and Max HP.
Cons
  • Lacks any form of damage reduction, which may be an issue considering that Artemis will be taking the majority of hits for her party.
  • Astral Saintstrike doesn't ignore Endures or counter effects, which may be a problem in PVP.
Notes -
Synergies Macha.jpg Macha Mitra-Buddha.jpg Mitra-Buddha Lost Name.jpg Lost Name