Difference between revisions of "Astaroth"
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|rarity= 5 | |rarity= 5 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 1037 ( | + | |max_hp= 1037 (230/403) |
− | |max_str= 220 (21/ | + | |max_str= 220 (21/403) |
− | |max_mag= 100 ( | + | |max_mag= 100 (296/403) |
− | |max_vit= 142 ( | + | |max_vit= 142 (230/403) |
− | |max_agi= 259 (6/ | + | |max_agi= 259 (6/403) |
− | |max_luck= 152 ( | + | |max_luck= 152 (175/403) |
|patk= 792 | |patk= 792 | ||
|pdef= 596 | |pdef= 596 |
Revision as of 00:25, 18 January 2024
Contents
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
Null | - | - | - | - | Null | Drain |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Tyrant | 97 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1037 (230/403) | Vitality | 142 (230/403) | ||||
Strength | 220 (21/403) | Agility | 259 (6/403) | ||||
Magic | 100 (296/403) | Luck | 152 (175/403) | ||||
PATK | 792 | PDEF | 596 | ||||
MATK | 540 | MDEF | 536 |
Innate Skills | Master of Hell Passive Adds Phys Pierce. +100% to Critical hit rate, +50% to own affect on Battle Speed. Lord Astaroth 6 MP Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.
Activates the following Chain Effect when the attack is successful: |
Awaken: Gacha: -
| |
Awaken: Cleaving Aura 6 MP Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on all enemies and reduces MP by 2.
| |
Awaken: Solar Downfall Passive Activates the following Chain Effect when attacking first:
Reduces all enemy DEF and EV/AC by 20%. (1 turn) | |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | Reduces the cost of Lord Astaroth by 1 MP. | While the one with this skill is alive, all party members will receive the following effect: +20% to Phys hit rate, +20% to Critical hit rate. | +20% to Phys damage. +20% to own affect on Battle Speed. |
Panel Step Stat Bonus | HP: +250(MAX) | Phys ATK: +100(MAX) | HP: +250(MAX) |
Availability
- Only available from a banner specific event.
- Available from the gacha.
Astaroth/Sword Astaroth/Shield
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Astaroth |
Any | A | B | B | - | ||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | |||||||
PvE Builds
PvP Builds
Archetype(s)
- Red: Cleaving Aura for a powerful Phys AOE that burns enemy MP
- Purple: Phys Amp for more damage, plus it saves a skill slot
Skill Transfers
Damage Boosters to allow Lord Astaroth and Cleaving Aura in red to deal as much damage as possible. Crit boosters are also useful to add on to his already high crit rate to get around demons with tons of crit resistance. Accuracy boosters help to hit dodge tanks more consistently.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier if not purple.
- Wicked Strike: Crit damage + crit rate modifier all in 1 skill.
- Master Assassin: Highest ST damage modifier for Lord Astaroth.
- Death Blow: Crit damage booster that pairs well with his already naturally sky high crit rate.
- Phys Survivor: Phys damage modifier + Endure.
- Epitome of Carnage: Phys damage modifier + crit rate modifier.
- Phys Boost: Early game/budget option.
- Assassin: Early game/budget option.
Crit boosters:
- Wicked Strike: Crit damage + crit rate modifier.
- Epitome of Finesse: Crit rate + accuracy modifier.
- Epitome of Carnage: Phys damage modifier + crit rate modifier.
- Savage Glee: Highest Crit rate modifier.
- Bloody Glee: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Finesse: Crit rate + accuracy modifier.
- Epitome of Aggression: Accuracy + ailment resistance modifier.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed if needed.
- Enduring Soul/+: Adds an endure if needed.
Brands
- Stat priorities: Phys ATK%, Phys AC%, Speed%
- War: Boosts damage output.
- Divine: Allows him to literally spam Lord Astaroth with P1.
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
- Speed: Boosts team speed if needed.
Mitama
- STR (20): To boost damage output.
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
High-Speed Impact | |||
---|---|---|---|
Transferred Skills | Notes:
Another T1 team's wet dream. Even faster and stronger than Koga, has access to revive seal, +70% speed increase, godly crit rate and accuracy and can provide more offensive pressure with Kuyo Flash debuffs and extra Press Turn generation when a demon dies (extra PT is only once per battle). Speedster can be ran for a faster team if needed. Red can be useful for sweeping and provides good defensive utility with MP burn. Divines + P1 provides infinite Lord Astaroths if needed. Accuracy boosters and Aim brands can be more impactful if facing tons of dodge tanks. | ||
Phys Survivor | Wicked Strike | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War + Speed/Aim with Phys ATK% | |||
Target Stats | |||
- |
Official Profile
One of the 72 demons of the Goetia. A beautiful fallen angel said to be a duke of Hell. He appears in the form of a prince riding a dragon and leads an army of 40 evil spirits, and it is also said that he can see both the past as well as the future. Originally he was the goddess Astarte in Phoenicia, or modern-day Syria, but became warped into his current form by the Judeo-Christian God. In Christianity, he is a fallen angel that lures men into leading indolent lives.