Difference between revisions of "Rahab/Builds"
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! colspan="2" class="unsortable" | Best Archetype(s) | ! colspan="2" class="unsortable" | Best Archetype(s) | ||
! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
| − | ! colspan=" | + | ! colspan="3" class="unsortable" | PVP |
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament |
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<section begin=tierentry />{{TierListData|demon=Rahab|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry />{{TierListData|demon=Rahab|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=C | |pve=C | ||
| − | |offensive=C|defensive=C | + | |offensive=C|defensive=C|tournament=A |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
| Line 25: | Line 25: | ||
*Protecting teammates against weak point damage is useful especially against [[Zeus]], whose entire identity revolves around making opponents weak to Elec. | *Protecting teammates against weak point damage is useful especially against [[Zeus]], whose entire identity revolves around making opponents weak to Elec. | ||
*65% innate accuracy and even more in panels helps him hit even evasive targets. | *65% innate accuracy and even more in panels helps him hit even evasive targets. | ||
| − | *Fire Weakness helps him tank [[ | + | *Fire Weakness helps him tank [[Lost Name]] and [[Inanna]], and having only natural Light resist will make him weak when [[Metatron M]] reduces Light affinity, meaning he'll be taking massively reduced damage from two of the meta's biggest attackers. |
|con= | |con= | ||
*No [[Null Mortal]] and only 40% innate HP boosters before panels makes him vulnerable as a tank when his weak points aren't being struck. | *No [[Null Mortal]] and only 40% innate HP boosters before panels makes him vulnerable as a tank when his weak points aren't being struck. | ||
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*Struggles to find a slot in slow teams in the current meta. | *Struggles to find a slot in slow teams in the current meta. | ||
|notes= | |notes= | ||
| + | |pairwith= | ||
| + | *{{DemonIcon|Orcus|size=32px}} {{DemonIcon|Murmur|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Revision as of 03:43, 30 October 2024
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| C | C | C | A | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | |||||||