Difference between revisions of "Asura/Builds"

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*High STR and [[Ashura]] are devastating against lone targets like Bosses. This makes him a very strong Phys [[Democalypse]] unit.  P4 offers even more damage once per turn.
 
*High STR and [[Ashura]] are devastating against lone targets like Bosses. This makes him a very strong Phys [[Democalypse]] unit.  P4 offers even more damage once per turn.
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*As nothing in his kit boosts damage, damage booster transfers are mandatory.
 
*As nothing in his kit boosts damage, damage booster transfers are mandatory.
 
*Until P3, [[Ashura]] costs 7 mp, making it expensive to spam.
 
*Until P3, [[Ashura]] costs 7 mp, making it expensive to spam.
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*His only Piercing attack being Random Target makes him near unusable in PvP. He will tickle [[Demeter]]'s bulwark and just give her more.
 
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*His only Piercing attack being Random Target makes him near unusable in PvP. He will tickle [[Demeter]]'s bulwark and just give her more.
 
 
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Revision as of 07:57, 30 October 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Asura.jpg Asura
Red Teal B F F - -
Pros
Cons
  • Weak to Ice.
  • As nothing in his kit boosts damage, damage booster transfers are mandatory.
  • Until P3, Ashura costs 7 mp, making it expensive to spam.
  • His only Piercing attack being Random Target makes him near unusable in PvP. He will tickle Demeter's bulwark and just give her more.
Notes -

PvE Builds

Archetype(s)

  • Red: Gigantomachia for a strong Phys AOE for sweeping
  • Purple: Great Aim to help with his accuracy against dodge focused enemies
  • Teal: Repels Phys for Repel teams to cheese certain boss fights.

Skill Transfers

Damage boosters for Ashura and Gigantomachia if red.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier
  • Epitome of Carnage: Boosts Phys damage plus increases crit rate.
  • Phys Survivor: Phys damage booster + endure.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Death Blow: Boosts crit damage. Great alternative form of damage enhancement if used in Hell Gongen teams.
  • Phys Boost: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed.
  • Enduring Soul/+: Adds survivability.

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Critical%.
  • Divine: Allows him to cast Ashura and/or Gigantomachia more frequently.
  • Life: Boosts his bulk for high damage enemies
  • Guard/Shield: Provides additional damage reduction from physical/magic attacks
  • War: Boosts his damage ouput even higher.
  • Aim: Boosts his accuracy to ensure no Press Turns are wasted.
  • Speed: Helps to boost team speed if needed.

Mitama

  1. AGI (20): To boost his accuracy and team speed.
  2. STR (20): Boosts his Phys ATK and therefore, his damage output.
  3. VIT (10): Increases his bulk.

Build(s)

Deceit Killer
ArchRed.png Transferred Skills Notes:

MVP in Brand of Sin: Deceit 11-12. Being able to draw in Fire of Sinais from Metatron and take little to no damage from it with his passive and the added bulk and Mag DEF from Life + Shield brands. Ashura hits Metatron real hard especially when powered up from P3 Zaou while also removing Meta's buffs. Max AGI investment is mandatory to go first in a rotation if Herokado is used, so as to immediately remove Meta's buffs. (Ensure in team composition he is in a slot ahead of Herokado since they speed tie at max AGI). Gigantomachia is needed to sweep in waves 1 & 2 but Purple can be used for Great Aim to ensure he lands Ashura on a buffed Metatron.

Phys Amp Epitome of Carnage
Infused Mitama
St 20 Vi 10 Ag 20
Brands
Life + Shield with Phys ATK%.
Target Stats
-


PvP Builds