Difference between revisions of "Celestial Huang Long"
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**This makes it HLs turn again, which he will spend spamming his Elec Random Hit move. | **This makes it HLs turn again, which he will spend spamming his Elec Random Hit move. | ||
**You need to survive this and debuff his defense, so his Auto Luster will only get him to neutral. | **You need to survive this and debuff his defense, so his Auto Luster will only get him to neutral. | ||
+ | **Once your second team dies (You cannot switch back manually), you repeat your first turn, giving you the win. | ||
+ | |||
+ | '''Reika:''' | ||
+ | *Phys Berserk was at 85. Modified from Maaster's team. | ||
+ | {| border=0 align="left" | ||
+ | |+ '''Team 1 Boxer''' | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Mara|archetype=Purple|skill1=Epitome of Carnage|skill2=Phys Amp|brands=Divine, Aim|statreq=PATK >1850, Panel 3}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Pyro Jack|archetype=Yellow|skill1=Endure|skill2=Offensive Cry|brands=Life, Lead|statreq=HP >2500}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Zaou-Gongen|archetype=Red|skill1=Savage Glee|skill2=Endure|brands=War, Aim|statreq=Panel 3}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Jack Frost|archetype=Yellow|skill1=Endure|skill2=Resist Fire|brands=Life|statreq=HP > 2500}} | ||
+ | |} | ||
+ | <div style="clear: both;"></div> | ||
+ | |||
+ | *Reset until Kangaroo's Position Hack Triggers. | ||
+ | *On the first Press Turn, fire off a [[Hell's Thrust]]. Reset if this does not crit. | ||
+ | *On the half turn, cast [[Offensive Cry]] with Pyro Jack. | ||
+ | *On the second Press Turn, fire off a [[God's Hand]]. Reset if this does not crit. | ||
+ | *For the rest of the turn, continue spamming [[Hell Thrust]] and Tag. Gongen alternates between Basic Attack and [[God's Hand]]. | ||
+ | *Pray to RNGesus HL doesn't nuke Mara twice. Endure on everyone else means they can all take two hits. | ||
+ | *Repeat the First Turn, stopping at the last half press turn (on Mara), then swap your teams. | ||
+ | |||
+ | {| border=0 align="left" | ||
+ | |+ '''Team 2 Xana''' | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Asherah|archetype=Yellow|skill1=-|skill2=-|brands=Life, Lead|statreq=}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Yoshitsune|archetype=Purple|skill1=Epitome of Carnage|skill2=Butcher|brands=War|statreq=Panel 3}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Orcus|archetype=Yellow|skill1=Recarmdra|skill2=-|brands=Life|statreq=}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Hecatoncheires|archetype=Clear|skill1=Dmg Panel Immunity|skill2=Acid Breath|brands=Life|statreq=}} | ||
+ | |} | ||
+ | <div style="clear: both;"></div> | ||
+ | |||
+ | *This team is just here to throw out some additional damage and debuff HL, so Auto-Luster only brings him back to Neutral on your next turn. | ||
+ | *Xana will occasionally deal 1k chip damage to HL at the end of your turn. | ||
+ | *Leads allow Asherah to immediately give Yoshitsune a turn if he dies through [[Mother's Creation]]. | ||
+ | *Yoshitsune acts as secondary DPS. Just throw as many [[Hassou Tobi]] at HL as possible. | ||
+ | *Acid Breath is used to debuff both his defense and evasion. You can have this on either Heca or Orcus. | ||
+ | *Dmg Panel Immunity was transferred as I was getting sick of the Poison tile damage from reloading lol. | ||
**Once your second team dies (You cannot switch back manually), you repeat your first turn, giving you the win. | **Once your second team dies (You cannot switch back manually), you repeat your first turn, giving you the win. |
Revision as of 11:36, 24 April 2020
Overview
- The hardest Celestial - can only be fought if you have beaten the other four.
- 200k HP makes it a long fight.
- Drain/Repelling his attacks through Ata/Alilat/Rama gains him press turns.
- ~35000 Battle Speed.
- Cycles through Elements, after 4 turns he does Almighty Mortal Spam
Skills
General Tactic
- Kill him asap, as its not likely to win a prolonged fight without the means of Drain Pierce or Repel Pierce, also its hard to outheal/outrevive him.
- In his turns he always goes his current rotation (In the current clear...further testing is needed!)
- That means Fire ST T1, Elec Random Hits T2, etc etc. See his skill.
- The Quick Kill Strat therefore goes to try to kill him on turn 2 or 3 at latest.
Teams Proven to Work
Quick Kill Strat
Maaster:
- Phys Berserk was at 81!
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- This team fully banks on Maras Damage. Gongen has full Crit% with Patk% sprinkled in.
- With Divines you can use Hell Thrust four times.
- Boxer is used for his position hack, so we go first.
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- This Team is for debuffing, see Tactic on next paragraph. Important part is just surviving HLs turn and then debuffing his defense. I used Orcus' War Cry for this. Feel free to use any team you want.
Tactic:
- For this to work, there a several key pieces that need to fit together. The perfect run would be like this:
- Boxers Position Hack procs
- Gongens God's Hand crits, giving everyone crit.
- You use Maras Hell Thrust four times, while the Jacks only use Tag and Gongen alternates between Basic Attack and God's Hand.
- On HLs turn, he will not kill any of your demons.
- There is a bit of RNG involved, but if you use Endure on Gongen and pure Life on the Jacks, it is pretty likely.
- You repeat your first turn, stopping at the last half press turn (on Mara), then swap your teams.
- This makes it HLs turn again, which he will spend spamming his Elec Random Hit move.
- You need to survive this and debuff his defense, so his Auto Luster will only get him to neutral.
- Once your second team dies (You cannot switch back manually), you repeat your first turn, giving you the win.
Reika:
- Phys Berserk was at 85. Modified from Maaster's team.
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- Reset until Kangaroo's Position Hack Triggers.
- On the first Press Turn, fire off a Hell's Thrust. Reset if this does not crit.
- On the half turn, cast Offensive Cry with Pyro Jack.
- On the second Press Turn, fire off a God's Hand. Reset if this does not crit.
- For the rest of the turn, continue spamming Hell Thrust and Tag. Gongen alternates between Basic Attack and God's Hand.
- Pray to RNGesus HL doesn't nuke Mara twice. Endure on everyone else means they can all take two hits.
- Repeat the First Turn, stopping at the last half press turn (on Mara), then swap your teams.
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- This team is just here to throw out some additional damage and debuff HL, so Auto-Luster only brings him back to Neutral on your next turn.
- Xana will occasionally deal 1k chip damage to HL at the end of your turn.
- Leads allow Asherah to immediately give Yoshitsune a turn if he dies through Mother's Creation.
- Yoshitsune acts as secondary DPS. Just throw as many Hassou Tobi at HL as possible.
- Acid Breath is used to debuff both his defense and evasion. You can have this on either Heca or Orcus.
- Dmg Panel Immunity was transferred as I was getting sick of the Poison tile damage from reloading lol.
- Once your second team dies (You cannot switch back manually), you repeat your first turn, giving you the win.