Difference between revisions of "Astaroth/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
| − | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
| − | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Astaroth|pvebest1=Any|pvpbest1=Purple|pvpbest2=Teal |
| − | |pve= | + | |pve=A |
| − | |offensive= | + | |offensive=B|defensive=B |
| − | |||
| − | |||
|pro= | |pro= | ||
| − | + | *When enemies die, he offers powerful buff control, swinging both attack and evasion buffs and debuffs in his team's favor. In addition to this, the first time an enemy dies, he gives his team a press turn, allowing for tons of press turns when partnered with demons like [[Shiva M]]. | |
| − | *When enemies die, he offers | + | *[[Lord Astaroth]] has good damage, doing 250 damage total with bonus crit rate. The second hit can also be used to check evasive targets without risking press turns. Additionally, it ignores endures, letting him be a powerful unit against non-[[Danu]] teams. |
| − | *[[Lord Astaroth]] has | + | *He reduces [[Spirit Chains of Suppression]] counts by 1, letting him activate his Chain Effects without concern for [[Nuwa]]. This is currently his strongest use, boosting team speed while also offering a press turn, which help allow other demons to do their jobs more effectively. |
| − | * | + | *He has 100% Critical hit rate built right into his kit, meaning unless he's against [[Epitome of Fortitude]] or [[6th Sense Survivor]], he's essentially guaranteed to crit. |
| − | * | + | *With very high AGI, and 70% battle speed built into his kit with 20% more in panels, he's going to make your teams quite fast. |
| − | + | *Good panels, with the aforementioned MP reduction and a 15% Phys boost in P1, a big party crit rate and hit rate buff in p2, even more speed and damage in p3, and reduces incoming Intimidation counts by 1 in P4. | |
| − | * | + | *Good awakening skills, offering AoE MP drain, buff control, damage, or [[Repel Phys]], depending on what you need. |
| − | * | + | |
| − | |||
|con= | |con= | ||
| − | + | *T1 teams built with him have to choose between speed, or being able to deal with the bulk of [[Heroine]] and [[Nuwa]] teams, meaning randoming can be risky. | |
| − | *T1 teams built with him have to choose between speed, or being able to deal with the bulk of | + | *His damage has completely fallen off, and he often now is more used for his supportive effects. |
| − | * | + | *No ailment immunities. |
| + | *His PT gen is a liability against [[Asura Lord M]], as it results in his team getting 2 counts of [[Indignation]] and giving all enemies 3 counts of Fortify, undoing all the damage you’ve dealt. | ||
| + | *Highly reliant on having all panels unlocked, meaning he will require a lot of investment for a questionable amount of a pay-off. | ||
*No innate [[Mara]] | *No innate [[Mara]] | ||
| + | |||
| + | |notes= | ||
| + | *Buffed during the 5/29/25 data update. | ||
| + | |||
| + | |pairwith= | ||
| + | *{{DemonIcon|Shiva M|size=32px}} {{DemonIcon|Fionn mac Cumhaill|size=32px}} {{DemonIcon|Nuwa|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 03:41, 3 September 2025
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| Any | A | B | B | - | |||
| Pros |
|
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| Cons |
|
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| Notes |
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| Synergies | |||||||
PvE Builds
PvP Builds
Archetype(s)
- Red: Cleaving Aura for a powerful Phys AOE that burns enemy MP
- Purple: Phys Amp for more damage, plus it saves a skill slot
Skill Transfers
Damage Boosters to allow Lord Astaroth and Cleaving Aura in red to deal as much damage as possible. Crit boosters are also useful to add on to his already high crit rate to get around demons with tons of crit resistance. Accuracy boosters help to hit dodge tanks more consistently.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier if not purple.
- Wicked Strike: Crit damage + crit rate modifier all in 1 skill.
- Master Assassin: Highest ST damage modifier for Lord Astaroth.
- Death Blow: Crit damage booster that pairs well with his already naturally sky high crit rate.
- Phys Survivor: Phys damage modifier + Endure.
- Epitome of Carnage: Phys damage modifier + crit rate modifier.
- Phys Boost: Early game/budget option.
- Assassin: Early game/budget option.
Crit boosters:
- Wicked Strike: Crit damage + crit rate modifier.
- Epitome of Finesse: Crit rate + accuracy modifier.
- Epitome of Carnage: Phys damage modifier + crit rate modifier.
- Savage Glee: Highest Crit rate modifier.
- Bloody Glee: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Finesse: Crit rate + accuracy modifier.
- Epitome of Aggression: Accuracy + ailment resistance modifier.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed if needed.
- Enduring Soul/+: Adds an endure if needed.
Brands
- Stat priorities: Phys ATK%, Phys AC%, Speed%
- War: Boosts damage output.
- Divine: Allows him to literally spam Lord Astaroth with P1.
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
- Speed: Boosts team speed if needed.
Mitama
- STR (20): To boost damage output.
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
| High-Speed Impact | |||
|---|---|---|---|
| Transferred Skills | Notes:
Another T1 team's wet dream. Even faster and stronger than Koga, has access to revive seal, +70% speed increase, godly crit rate and accuracy and can provide more offensive pressure with Kuyo Flash debuffs and extra Press Turn generation when a demon dies (extra PT is only once per battle). Speedster can be ran for a faster team if needed. Red can be useful for sweeping and provides good defensive utility with MP burn. Divines + P1 provides infinite Lord Astaroths if needed. Accuracy boosters and Aim brands can be more impactful if facing tons of dodge tanks. | ||
| Phys Survivor | Wicked Strike | ||
| Infused Mitama | |||
| St 20 Ag 20 Lu 10 | |||
| Brands | |||
| War + Speed/Aim with Phys ATK% | |||
| Target Stats | |||
| - | |||