Difference between revisions of "Shiva A/Builds"

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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Shiva A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal
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<section begin=tierentry />{{TierListData|demon=Shiva A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple
|pve=9
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|pve=B
|offensive=9|defensive=8
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|offensive=B|defensive=C
|pro=*[[Third Eye]] is fully unblockable and will go through any elemental NDRs and barriers like [[Five Elements]]. It is also treated as a physical attack and as such can Crit (synergies well with [[Ishvara]]).
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|democPrelim=3
*[[Ishvara]] provides auto-Rebellion and passively boosts his accuracy and crit chance.  
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|democBoss=1
*Can be paired with [[Parvati]] for a devastating first-turn kill team in PVP.  
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|pro=
*Great set of panels that give him everything he needs (accuracy, better ST and reduced MP cost).
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*[[Third Eye]] can only be blocked by four demons in the whole game ([[Griffith]], [[Queen Frost]], [[Frost Ace]] and [[Beelzebub (Human)]]), which are seldom seen in the current meta. It is also treated as a Physical attack and as such can Crit.
|con=*[[Third Eye]] can miss.
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*[[Ishvara]] provides auto-[[Rebellion]] and [[Zenith]] while passively boosting his accuracy and crit chance normally, and Almighty damage under Zenith.
*Force weakness if not Teal.
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*After he downs a demon, he does a 1 turn [[Debilitate]] and proceeds to deal 100 Almighty (physical) damage with Bulwark Pierce on all enemies. Combined with P4, this can allow [[Shiva A]] to potentially sweep teams.
 +
*Good Drain Affinities pair well with [[Femto]] and [[Kalki]] especially since [[Lost Name]] is very popular in the current meta.
 +
*P1 gives extra Almighty damage, physical hit rate, critical hit rate, and more damage under [[Zenith]]. P3 gives an additional 40% to physical and Critical hit rate under [[Zenith]].
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*P2 changes his normal attack to a hard-hitting ST Almighty (physical) that restores 1 MP to himself and entering a state of Charge. This can hard counter [[Camael]] and [[Old Ones]].
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*P4 allows his [[Third Eye]] to hit an extra single enemy with a strong Almighty Bulwark Piercing attack upon activation.
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|con=
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*Weak to Force unless Teal.
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*Very MP hungry and prone to teams using [[Camael]] or [[Old Ones]] if not P2 or above.
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*Completely walled off by Repel Physical (Almighty).
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*Most of his extra power is locked behind panels.
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|notes=
 +
|pairwith=
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*{{DemonIcon|Morrighan|size=32px}} {{DemonIcon|Femto|size=32px}} {{DemonIcon|Idun|size=32px}}
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}
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== PvP Builds ==
 
== PvP Builds ==
 +
===Archetype(s)===
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* Purple: Savage Glee to boost his crit rate for Third Eye.
 +
* Teal: Drain Force to cover his weakness. Also makes him perfect for Drain teams alongside his innate Fire and Elec Drain.
 +
 +
===Skill Transfers===
 +
Damage Boosters to team wipe. Accuracy to deal with dodge tanks.
 +
 +
Damage Boosters:
 +
* Butcher: Boosts AOE damage greatly for Third Eye.
 +
* Wicked Strike: Crit damage + crit rate modifier.
 +
* Death Blow: A huge damage modifier that pairs with the innate Auto-Rebellion in Ishvara.
 +
* Almighty Boost/Survivor: A blanket boost for Third Eye. Survivor adds an endure. Very rare and hard to obtain.
 +
 +
Accuracy Boosters:
 +
* Great Aim: Highest accuracy modifier.
 +
* Epitome of Aggression: Accuracy modifier + Ailment resistance.
 +
* Good Aim: Early game/budget option.
 +
 +
Other/Misc. Skills:
 +
* Enduring Soul/+: Adds survivability
 +
* Speedster: Boosts team speed if needed.
 +
 +
===Brands===
 +
*Stat priorities: Mag ATK%, Phys AC%, Speed%
 +
* Spell: Boosts damage output.
 +
* Divine: Allows to spam Third Eye frequently or on Turn 1 if facing Ulice or lack of Angra
 +
* Ward: Protects him from ailments for 3 turns.
 +
* Aim: Boosts accuracy.
 +
* Speed: Boosts team speed if needed.
 +
 +
 +
===Mitama===
 +
# MAG (20): To boost damage output
 +
# AGI (20): Increases his accuracy and team speed.
 +
# LUK (10): Increases his chances of landing attacks and crits.
 +
 +
===Build(s)===
 +
 +
{{DemonBuild
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|use=The Third Eye that burns the sky!
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|archetype=Purple
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|skill1=Wicked Strike
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|skill2=Butcher
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|stmitama=
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|mamitama=20
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|vimitama=
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|agmitama=20
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|lumitama=10
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|brands=Spell + Aim with Mag ATK%
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|lvreq=
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|hpreq=
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|mdefreq=
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|matkreq=
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|pdefreq=
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|patkreq=
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|acreq=
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|evreq=
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|buildnotes=An absurdly strong sweeper with a hard to block attack (except Human Beelzebub). Divines can be used if you don't have Angra Mainyu or you want to cast T1 against Ulice. Great Aim can be used if you face tons of dodge tanks or Speedster if you want to outspeed more. Teal can be used instead if you want to run with Rama or Demiurge.
 +
}}

Latest revision as of 04:11, 25 July 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Shiva A.jpg Shiva A
Purple Teal Teal Purple B B C -
Pros
  • Third Eye can only be blocked by four demons in the whole game (Griffith, Queen Frost, Frost Ace and Beelzebub (Human)), which are seldom seen in the current meta. It is also treated as a Physical attack and as such can Crit.
  • Ishvara provides auto-Rebellion and Zenith while passively boosting his accuracy and crit chance normally, and Almighty damage under Zenith.
  • After he downs a demon, he does a 1 turn Debilitate and proceeds to deal 100 Almighty (physical) damage with Bulwark Pierce on all enemies. Combined with P4, this can allow Shiva A to potentially sweep teams.
  • Good Drain Affinities pair well with Femto and Kalki especially since Lost Name is very popular in the current meta.
  • P1 gives extra Almighty damage, physical hit rate, critical hit rate, and more damage under Zenith. P3 gives an additional 40% to physical and Critical hit rate under Zenith.
  • P2 changes his normal attack to a hard-hitting ST Almighty (physical) that restores 1 MP to himself and entering a state of Charge. This can hard counter Camael and Old Ones.
  • P4 allows his Third Eye to hit an extra single enemy with a strong Almighty Bulwark Piercing attack upon activation.
Cons
  • Weak to Force unless Teal.
  • Very MP hungry and prone to teams using Camael or Old Ones if not P2 or above.
  • Completely walled off by Repel Physical (Almighty).
  • Most of his extra power is locked behind panels.
Notes -
Synergies

PvE Builds

PvP Builds

Archetype(s)

  • Purple: Savage Glee to boost his crit rate for Third Eye.
  • Teal: Drain Force to cover his weakness. Also makes him perfect for Drain teams alongside his innate Fire and Elec Drain.

Skill Transfers

Damage Boosters to team wipe. Accuracy to deal with dodge tanks.

Damage Boosters:

  • Butcher: Boosts AOE damage greatly for Third Eye.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Death Blow: A huge damage modifier that pairs with the innate Auto-Rebellion in Ishvara.
  • Almighty Boost/Survivor: A blanket boost for Third Eye. Survivor adds an endure. Very rare and hard to obtain.

Accuracy Boosters:

  • Great Aim: Highest accuracy modifier.
  • Epitome of Aggression: Accuracy modifier + Ailment resistance.
  • Good Aim: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability
  • Speedster: Boosts team speed if needed.

Brands

  • Stat priorities: Mag ATK%, Phys AC%, Speed%
  • Spell: Boosts damage output.
  • Divine: Allows to spam Third Eye frequently or on Turn 1 if facing Ulice or lack of Angra
  • Ward: Protects him from ailments for 3 turns.
  • Aim: Boosts accuracy.
  • Speed: Boosts team speed if needed.


Mitama

  1. MAG (20): To boost damage output
  2. AGI (20): Increases his accuracy and team speed.
  3. LUK (10): Increases his chances of landing attacks and crits.

Build(s)

The Third Eye that burns the sky!
ArchPurple.png Transferred Skills Notes:

An absurdly strong sweeper with a hard to block attack (except Human Beelzebub). Divines can be used if you don't have Angra Mainyu or you want to cast T1 against Ulice. Great Aim can be used if you face tons of dodge tanks or Speedster if you want to outspeed more. Teal can be used instead if you want to run with Rama or Demiurge.

Wicked Strike Butcher
Infused Mitama
Ma 20 Ag 20 Lu 10
Brands
Spell + Aim with Mag ATK%
Target Stats
-