Difference between revisions of "Fortuna/Builds"

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(Role Summary)
 
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|pro=
 
|pro=
*
+
*[[Goddess of Fortune]] gives her Force Pierce, [[Null Mortal]], Null Bind/Charm, decreases the amount of Spirit Chains of [[Indignation]] received by 2 and [[Intimidation]] by 1. It also boosts her Force damage by 25%, her Critical hit rate by 100%, and reduces taken damage by 50%.
 +
*As long as she’s alive, she provides a 25% [[reverse damage reduction]] aura, and increases the MP cost of [[Gloom]]ed enemies by 1, and lowers their damage dealt by 40%.
 +
**With an ally [[Hakumen no Mono]], this will increase their MP costs by 3MP. When paired with [[Nemhain]] and a Field effect, it skyrockets up to a whopping '''4MP''' MP cost, making it incredibly hard for a team to use their skills.
 +
*Her Normal attack changes to a single target Force attack that places all party members in [[Super Zenith]] for 1 turn and restores 1 MP to them.
 +
*Her Order Crest: Fortune lowers the Force Affinity of all enemies by 2 levels, places them in [[Super Gloom]], gives them 2 counts of [[Decay]], and inflicts 3 70BP Force AoEs. This fires off every other time any demon has MP restored, when Fortuna receives Gloom or when she receives another Gloom effect while already in it.
 +
*[[Goddess's Whim]] does 3 110BP Force attacks on a single enemy that is followed up by a cast of Luster Candy+ for Fortuna’s team. Additionally, it places 5 counts of Decay on the enemy with the lowest current HP '''AND''' the one with the highest current HP.
 +
*[[Fortune Drift]] in Red lowers Elec/Force/Dark Affinities of all enemies, follows up with 2 Force AoEs and grants Fortuna’s team 1 count of [[Fortify]]. [[Lucky Power]] in Yellow boosts her AC by 40% and adds 3 1HP Endures.
 +
*P1 provides a 20% boost to Force damage and lowers the cost of her active by 2 MP. P2 grants [[Null Mute]], +5 to Max MP, another 15% RDR effect and 15% damage reduction aura for her party. P3 boosts max HP and Force damage by 20%.
  
 
|con=
 
|con=
*
+
*Weak to Elec and Dark unless Teal.
 +
*None of her damage has [[Bulwark Pierce]], which is a standard for all new units.
 +
*No Press Turn generation or Press Turn retention, which is mandatory in the current meta.
 +
*No HP boosts, which makes her rather frail.
 +
**No Battle Speed boosters either, which can make it difficult to find a spot in T1 teams.
  
 
|notes=
 
|notes=

Latest revision as of 05:54, 17 October 2025

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Fortuna.jpg Fortuna
Yellow Red Yellow Red A A A A
Pros
  • Goddess of Fortune gives her Force Pierce, Null Mortal, Null Bind/Charm, decreases the amount of Spirit Chains of Indignation received by 2 and Intimidation by 1. It also boosts her Force damage by 25%, her Critical hit rate by 100%, and reduces taken damage by 50%.
  • As long as she’s alive, she provides a 25% reverse damage reduction aura, and increases the MP cost of Gloomed enemies by 1, and lowers their damage dealt by 40%.
    • With an ally Hakumen no Mono, this will increase their MP costs by 3MP. When paired with Nemhain and a Field effect, it skyrockets up to a whopping 4MP MP cost, making it incredibly hard for a team to use their skills.
  • Her Normal attack changes to a single target Force attack that places all party members in Super Zenith for 1 turn and restores 1 MP to them.
  • Her Order Crest: Fortune lowers the Force Affinity of all enemies by 2 levels, places them in Super Gloom, gives them 2 counts of Decay, and inflicts 3 70BP Force AoEs. This fires off every other time any demon has MP restored, when Fortuna receives Gloom or when she receives another Gloom effect while already in it.
  • Goddess's Whim does 3 110BP Force attacks on a single enemy that is followed up by a cast of Luster Candy+ for Fortuna’s team. Additionally, it places 5 counts of Decay on the enemy with the lowest current HP AND the one with the highest current HP.
  • Fortune Drift in Red lowers Elec/Force/Dark Affinities of all enemies, follows up with 2 Force AoEs and grants Fortuna’s team 1 count of Fortify. Lucky Power in Yellow boosts her AC by 40% and adds 3 1HP Endures.
  • P1 provides a 20% boost to Force damage and lowers the cost of her active by 2 MP. P2 grants Null Mute, +5 to Max MP, another 15% RDR effect and 15% damage reduction aura for her party. P3 boosts max HP and Force damage by 20%.
Cons
  • Weak to Elec and Dark unless Teal.
  • None of her damage has Bulwark Pierce, which is a standard for all new units.
  • No Press Turn generation or Press Turn retention, which is mandatory in the current meta.
  • No HP boosts, which makes her rather frail.
    • No Battle Speed boosters either, which can make it difficult to find a spot in T1 teams.
Notes
Synergies