Difference between revisions of "Medusa/Builds"
(→Role Summary) |
(→Role Summary) |
||
Line 23: | Line 23: | ||
*Overall, an incredibly effective defensive unit against hyper-offense T1 teams. | *Overall, an incredibly effective defensive unit against hyper-offense T1 teams. | ||
|con= | |con= | ||
− | * | + | *A large majority of Meta demons are (often innately) immune to Bind. |
+ | *And most T2 demons (and some T1 demons) don't even use Phys/Mag ATK as their main Attack stat, using HP or their Phys/Mag defenses instead, making Intimidation often pointless against these demons. | ||
+ | **These two points make Shudder nothing more than an auto-War Cry (for a single turn), which means she may struggle to really make any real use of it against T2/Mid-Range teams that often cover these weaknesses. | ||
|notes= | |notes= | ||
* | * |
Latest revision as of 13:30, 12 March 2025
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Tournament | |||
![]() |
![]() ![]() ![]() |
![]() ![]() |
A | A | A | A | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Synergies | |||||||