Difference between revisions of "Seraph/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
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− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Seraph|pvebest1=Clear|pvpbest1=Clear |
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=F|defensive=F |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
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*Very high Magic stat, combined with [[Garden of Eden]] and [[Merciless Blow]] it lets him hit weaknesses hard. | *Very high Magic stat, combined with [[Garden of Eden]] and [[Merciless Blow]] it lets him hit weaknesses hard. | ||
*Innate [[Trisagion]] and [[Thunderclap]] deal massive damage when targeting weaknesses. | *Innate [[Trisagion]] and [[Thunderclap]] deal massive damage when targeting weaknesses. | ||
− | *[[Garden of Eden]] | + | *Ideal for [[Democalypse]] boss: [[Garden of Eden]] casts [[Offensive Cry]] at the start of a boss fight, and grants a team-wide damage aura when hitting weakness. Panels increase his damage further, ramping up across the 3 turns of boss. At panel 4, he also generates an additional Press Turn as icing on the cake. |
− | + | *Can be used in an [[Archangels]] team if banking solely on [[Uriel]] and [[Gabriel]]'s passives. | |
|con= | |con= | ||
*Only obtainable through [[Democalypse]] grinding. | *Only obtainable through [[Democalypse]] grinding. | ||
*High MP costs make him unsuitable for anything outside [[Democalypse]]. | *High MP costs make him unsuitable for anything outside [[Democalypse]]. | ||
*Weak to Ice. | *Weak to Ice. | ||
+ | *No pierce. | ||
|notes= | |notes= | ||
*The best way to build him for both Democalypses is by focusing on one element (most likely Light, see below) by transferring its respective Enhancement skill (ex. [[Light Enhancement]]) and [[Master Assassin]]. As the +10% damage to weak points given by Enhancements affects all the demon's skills regardless of element, this will ensure a +45% on the chosen element and a +30% on the other one (on comparison, a fully-focused Seraph with both an Amp and an Enhancement gets a total of +50% on the chosen element and of 15% on the other one). | *The best way to build him for both Democalypses is by focusing on one element (most likely Light, see below) by transferring its respective Enhancement skill (ex. [[Light Enhancement]]) and [[Master Assassin]]. As the +10% damage to weak points given by Enhancements affects all the demon's skills regardless of element, this will ensure a +45% on the chosen element and a +30% on the other one (on comparison, a fully-focused Seraph with both an Amp and an Enhancement gets a total of +50% on the chosen element and of 15% on the other one). |
Latest revision as of 00:50, 26 August 2024
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Seraph |
B | F | F | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
Skill Transfers
Very flexible DPS demon, primarily for Democalypse Boss.
Regarding transcending:
- Since his Transcend Stones are available by exchanging Democalypse Coins, you could use skill switches to give him 3 extra elemental spells plus one damage booster, allowing him to cover 5 elements.
- If you get the third transfer slot and skill switch, this can be expanded to 4 extra elemental spells, letting him cover all 6 non-Phys elements.
Other elemental spells:
Damage boosters:
- Master Assassin: 20% ST damage for any element.
- Assassin / Back Attack / Berserker: Budget 10% damage for any element.
- (Element) Enhancement: 10% damage for any element, and 15% damage for a specific one.
- (Element) Boost: 15% damage for a specific element. Since these are relatively cheap, you could overwrite this with the appropriate element every time Democalypse comes around.
Brands
- Stat priority: MAtk%
- Spell: boost damage
Mitama
- MAG (20): Boosts his damage output.
- The rest doesn't really matter
Ultimate Democalypse Bosser | |||
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Transferred Skills | Notes:
Replace Hell Gaze with a spell appropriate to the current element. Skill Switches from Transcending makes this easy. If you've unlocked the third skill slot and its skill switch, add a second damage booster, while the Skill Switch "tray" can hold 3 elements that he's not currently using. | ||
Hell Gaze | Master Assassin | ||
Infused Mitama | |||
Ma 20 | |||
Brands | |||
Spell with MAtk% | |||
Target Stats | |||
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