Difference between revisions of "Hell Gongen"
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*Combined with [[Kongo Zaou]] from Zaou-Gongen, this will also give every member Phys Pierce. | *Combined with [[Kongo Zaou]] from Zaou-Gongen, this will also give every member Phys Pierce. | ||
**So now we ignore every NDR we encounter. | **So now we ignore every NDR we encounter. | ||
− | *Now our | + | *Now our Phys Attackers will clear the wave. |
**Best case after all three attacked, the wave will be dead and the rotation begins again. | **Best case after all three attacked, the wave will be dead and the rotation begins again. | ||
*This works fully on auto battle too, which means we can use this to farm the content we want and need! | *This works fully on auto battle too, which means we can use this to farm the content we want and need! |
Revision as of 10:54, 6 August 2019
STILL WIP
Contents
Overview
Hell Gongen is a term for a team consisting of only Physical Attackers and the two demons Hell Biker and Zaou-Gongen (Hence the name).
Concept
- Hell Biker will go first, casting Red Zone, which gives every member of you team might.
- Combined with Kongo Zaou from Zaou-Gongen, this will also give every member Phys Pierce.
- So now we ignore every NDR we encounter.
- Now our Phys Attackers will clear the wave.
- Best case after all three attacked, the wave will be dead and the rotation begins again.
- This works fully on auto battle too, which means we can use this to farm the content we want and need!
Pros and Cons
Pros:
- Very Powerful Team!
- Capable of farming most content on Auto.
- With slight alterations even Kiwami Bosses can be beaten with this setup.
Cons:
- Fairly hard entry cost due to Demon Requirements - One Gacha Exclusive (albeit 4*) and one 5+4 (cheapest as 5+5) fusion.
- Can be fairly hard to Brand for hardest content.
- Needs certain skills or some Kasane to fully work.
Team
Now lets go in-depth as to how to build this Team.
Demons
To fully utilise this teams potential, an Attacker in this team needs to bring a few things:
- It needs to use its AoE Attack Skill at least three times. (Once per Wave to clear it)
- To do this, there are a two main ways:
- Either transfer Mana Aid.
- Use a low MP skill, so natural MP regen fills enough MP.
- A 5MP Skill (such as Herculean Strike can be used 3 times. To use a 6MP Skill (such as Hades Blast) in this setup, the demon needs Divine Brands.
- Generally 5MP skills are preferred, so we use War Brands.
- There are other shenanigans you can use to do this, such as transfer Mana Bonus or Mana Surge to fiddle around with MP Management, but this guide will not go into these.
- To do this, there are a two main ways:
- It needs to be fairly fast, as to outspeed all encounters.
- As a result we dont need to concern ourselves with any defense.
- And of course, it needs to have high STR as to actually output good damage.
- Best case it also brings a ST Skill for Bosses.
Lets first look at our two core Demons.
Hell Biker
- He needs to spam Red Zone.
- For this he NEEDS the Attack AI Tendency. Do not shift him!
- In order for him to spam Red Zone three times (once every wave), there are two ways:
- Color does not really matter, though Teal or Purple is most used.
- Other colors give more skills, which (in theory) could mess with AI on Auto.
Skills
- If you need two rotations on the boss wave, youd want him to attack as to proc his Critical Hit, so you get another Press Turn.
- As he does not have a good Attack Skill, Deathbound suits him well.
- For second Skill slot, Phys Boost works well, so he does some more damage.
- For Kiwami or other hard bosses, consider a debuff such as Offensive Cry or Acid Breath.
Zaou-Gongen
- Mostly used for his passive effect.
- Since he does have fairly high STR and we need to use him anyway, we will build him to attack.
- For this he needs to be Red. This gives him Herculean Strike at 4MP.
- As his AGI is really low, he needs all the Acc he can get.
Rest of the Team
Now that two of our four slots are filled, we need to think about the other two Demons.
Gacha Exclusives
The best choices are, sadly, Gacha-Exclusive:
Yoshitsune
- Inherent Mana Aid, Vorpal Blade, pretty high STR, decent AGI and one of the best ST Attacks in the game, Hassou Tobi.
- If you have him, definitely use him! As Purple he also gains Phys Amp, which really helps his damage.
- Consider transferring Phys Boost and Good Aim (if you struggle with Acc) or Serial Killer (Butcher if you have it) or Berserker.
Asura
- Really good STR, decent AGI, Inherent Mana Aid, Ashura as great ST but also good AoE.
- Essentially Yoshi 1.5. His Purple Archetype also gives him Great Aim (and Phys Amp as Gacha), which helps him with actually hitting.
- Consider transferring Phys Boost and Good Aim (if you struggle with Acc) or Serial Killer (Butcher if you have it) or Berserker.
Guan Yu
- Really good STR, fairly low AGI, but Dragon Blade is the best Skill for this team though!
- Good ST, which then inflicts good AoE Damage! Loyal God of War also regenerates MP on Kill (and gives AC%!), which makes him be able to use it multiple times.
- Archetype does not matter here.
- Consider transferring Phys Boost and Good Aim (if you struggle with Acc) or Serial Killer (Butcher if you have it) or Berserker.
Masakado
- Highest STR in Game, low AGI, good AoE Skill with inherent Vorpal Blade, really good ST Skill Occult Flash.
- Purple Archetype is best, as it gives Phys Amp.
- As he does not have a way to regen MP as the other three do, we need Mana Aid on him. Other Transfer should be Phys Boost.
Other good Gacha Choices include:
Siegfried
- High STR, fairly low AGI, good Passive
- Needs Red Archetype and Divine Brands to utilize Titanomachia.
- Transfers should be Phys Amp and Phys Boost. Good Aim if you struggle for Acc.
Matador
Huang Di
Non-Gacha Demons
Now, there are multiple other Demons that fit well in to this team: