Difference between revisions of "Chaos Hero/Builds"
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*Has the Demon Buddy system, which allows him to swap between two different Elemental attacks on the go: | *Has the Demon Buddy system, which allows him to swap between two different Elemental attacks on the go: | ||
**Summon: Quetzalcoatl does a Magic-based 120BP Fire attack that applies 2 counts of Corrosion and removes 3 counts of Malice on one enemy, then proceeds to hit the same enemy again with a 200BP hit while restoring 2MP and applying 1 count of Fortify to Chaos Hero. The MP recovery is wonderful for offsetting the MP cost of this skill so that reaching the MP required for his second active is more feasible, and keeping his Fortify active so that he benefits from his Press Turn retention effect. | **Summon: Quetzalcoatl does a Magic-based 120BP Fire attack that applies 2 counts of Corrosion and removes 3 counts of Malice on one enemy, then proceeds to hit the same enemy again with a 200BP hit while restoring 2MP and applying 1 count of Fortify to Chaos Hero. The MP recovery is wonderful for offsetting the MP cost of this skill so that reaching the MP required for his second active is more feasible, and keeping his Fortify active so that he benefits from his Press Turn retention effect. | ||
| − | **Has the hardest hitting AOE nuke in the game with his second active, being Summon Daisoujou, with a 50 BP AOE starter that applies 2 counts of Corrosion, removes 3 counts of Malice and casts Rakunda+ after which he deletes the enemies with a '''300 BASE POWER AOE ATTACK.''' | + | **Has the hardest hitting AOE nuke in the game with his second active, being Summon Daisoujou, with a 50 BP AOE starter that applies 2 counts of Corrosion, removes 3 counts of Malice and casts Rakunda+ after which he deletes the enemies with a '''300 BASE POWER AOE ATTACK.''' To add insult to injury, he also has a 80% chance to inflict [[Curse]] on them, just in case they wanted to heal off some of the damage. |
**Despite the high cost of Daisoujou, it can be lowered to just 8 MP through P1 and maxing its skill levels and is made easier to activate due to Quetzalcoatl's MP refund and given the proper MP battery teammate support. With the right support, he can use it on his second or even first turn to act. | **Despite the high cost of Daisoujou, it can be lowered to just 8 MP through P1 and maxing its skill levels and is made easier to activate due to Quetzalcoatl's MP refund and given the proper MP battery teammate support. With the right support, he can use it on his second or even first turn to act. | ||
*His kit makes him a giant middle finger to [[Vanitas]] given his ludicrous reverse damage reduction to Magic just for existing, and all of his skills removing Malice. No Vanitas is tanky enough to take this much punishment, especially with an allied [[Hakumen no Mono]]. | *His kit makes him a giant middle finger to [[Vanitas]] given his ludicrous reverse damage reduction to Magic just for existing, and all of his skills removing Malice. No Vanitas is tanky enough to take this much punishment, especially with an allied [[Hakumen no Mono]]. | ||
Latest revision as of 08:32, 17 August 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
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| PVE | PVP | Offense | Defense | Tournament | |||
| A | S | S | S | ||||
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