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| Line 18: |
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| | |rarity= 5 | | |rarity= 5 |
| | |ai= Attack | | |ai= Attack |
| − | |max_hp= 1112 (182/459) | + | |max_hp= 1112 (182/460) |
| − | |max_str= 79 (412/459) | + | |max_str= 79 (413/460) |
| − | |max_mag= 213 (50/459) | + | |max_mag= 213 (50/460) |
| − | |max_vit= 158 (181/459) | + | |max_vit= 158 (181/460) |
| − | |max_agi= 259 (18/459) | + | |max_agi= 259 (19/460) |
| − | |max_luck= 127 (394/459) | + | |max_luck= 127 (395/460) |
| | |patk= 495 | | |patk= 495 |
| | |pdef= 543 | | |pdef= 543 |
Revision as of 15:56, 16 August 2025
Stats
| Info
|
| Rarity
|
Race
|
Grade
|
AI
|
| 5★
|
Herald
|
83
|
Attack
|
| 6★ Stats
|
| HP
|
1112 (182/460)
|
Vitality
|
158 (181/460)
|
| Strength
|
79 (413/460)
|
Agility
|
259 (19/460)
|
| Magic
|
213 (50/460)
|
Luck
|
127 (395/460)
|
| PATK
|
495
|
PDEF
|
543
|
| MATK
|
777
|
MDEF
|
610
|
| Innate Skills |
Swift Survivor Passive +25% to own effect on Battle Speed. HP stops at 1 HP upon receiving the first killing blow.
Snow Overlord Passive Adds Fire/Ice Pierce. +20% to Fire/Ice damage. +50% to own effect on Battle Speed.
Reduces the count of Spirit Chains (Intimidation/Indignation) received on self by 1.
Activates the following Chain Effect when attacking first at the start of battle:
Grants an additional Press Turn Icon.
While the one with this skill is alive, all party members will receive the following effect: +1 to naturally recovered MP.
While the one with this skill is alive, all enemies will receive the following effect: +30% to Fire/Ice damage received.
[Order Crest: Punishment]
Inscribes 2 Order Crest: Punishment on self when it becomes the user’s turn to act, and 1 when a party member strikes a weak point.
For every 2nd Order Crest: Punishment inscribed, the following effects will activate:
Casts Tarukaja+ (1 turn) on all party members, then casts Rakunda+ (1 turn) on all enemies.
Afterwards, Order Crest: Punishment will fade.
Lv2: +5% to Magic damage.
Lv3: +10% to Magic damage.
Lv4: +20% to Magic damage.
Halo of Fire and Ice 6 MP Inflicts Fire/Ice damage (Magic, Power: 75) 4 times with Remnants on a single enemy.
Activates the following Chain Effect if the attack is successful:
Lowers the Fire/Ice Affinity Attribute of all enemies by 2 levels (1 turn). Then applies 2 counts of Decay on all enemies. (Once per turn)
*Attribute will be selected automatically.
|
 |
Awaken: Gacha: -
|
 |
Awaken: Mabufudyne 7 MP Inflicts Ice (Magic) damage with 120 power on All Enemies. Gacha: Ice Amp Passive +25% to Ice damage.
|
 |
Awaken: Tag 3 MP Skips a turn without using a Press turn Icon.
Increases own party's ATK or DEF or EV/AC by 20% (1 turn).
*Cannot be used in battles with Break System rules.
*This skill can only be used once per turn for all party members. Gacha: Ice Accele Passive +15% to Ice damage. +20% to own affect on Battle Speed.
|
 |
Awaken: Speedster Passive +50% to Battle Speed of this demon. Gacha: Ice Survivor Passive +15% to Ice damage and HP stops at 1 HP upon receiving the first killing blow.
|
 |
Gacha: Ice Enhancement Passive +15% to Ice damage. +10% damage when attacking the enemy's weak point.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
| Panel Completion Bonus |
+15% to Fire/Ice damage. Reduces the cost of Halo of Fire and Ice by 1 MP. |
Adds Null Bind. While the one with this skill is alive, all party members will receive the following effect: +20% to Magic damage dealt. |
+20% to Max HP. +20% to Fire/Ice damage.
|
| Panel Step Stat Bonus |
HP: +250(MAX) |
Mag ATK: +100(MAX) |
HP: +250(MAX)
|
Availability
Only available from a banner specific event.
Available from the gacha.
Lucifer Frost/Sword
Lucifer Frost/Shield
Role Summary
| Name
|
Best Archetype(s)
|
PVE
|
PVP
|
| PVE |
PVP |
Offense |
Defense |
Tournament
|
Lucifer Frost
|
 |
 |
A |
A |
A |
A |
| Pros |
- Insanely fast with a fully infused Ag stat of 299, an innate +75% boost to his Battle Speed—up to +145% if Purple and P3-making certain to incredibly raise a team’s battle speed.
- Snow Overlord provides Fire/Ice Pierce, a 20% damage boost to those same elements, and has a built in Speedster effect. Additionally he will reduce incoming Spirit Chains of Intimidation and Spirit Chains of Indignation counts by 1, countering against Nuwa’s Intimidation at start of battle.
- To make sure his team wins T1, when going first on the offensive, he will give his party a free Press Turn Icon, increase all party member’s naturally recovered MP by 1 and provide 30% reverse damage reduction for Fire/Ice on all enemies.
- His Order Crest: Punishment will cast a 1-turn Tarukaja+ and Rakunda+ for every 2nd count he gets. This will constantly be activating as he gets 2 when it’s his turn to act, and 1 whenever a party member strikes a weak point. Due to the low activation count required, this means that his team will almost always have a full offensive buff swing, letting his team do major damage.
- Halo of Fire and Ice is an effective Endure breaker as it hits four times for a total of 300 BP. After dealing Fire or Ice damage with Remnants, he will proceed to lower the Fire/Ice Affinities of all enemies by 2 levels, making sure his Order Crest can activate with ease.
- Once per turn, his active will apply 2 counts of Decay on all enemies, directly countering one activation of Nuwa’s own Order Crest.
- Tag in Yellow allows him to pass his turn to a party member without consuming a PT, and Speedster in Purple bolsters his Battle Speed even further.
- Good set of panels: P1 offers a 15% Fire/Ice damage boost and a -1 to cost of his active, P2 adds Null Bind to protect himself against Ouroboros and a party wide 20% Magic damage boost, and P3 for an extra +20% boost to his Max HP and Fire/Ice damage.
|
| Cons |
- Lacks Bulwark Pierce.
- His Decay is limited to once per turn.
- Null Bind is locked behind P2, and he is still susceptible to every other ailment.
- His PT generation is only once per battle, hindering his usefulness in Democalypse.
|
| Notes |
|
| Synergies |
|
|
Official Profile
More precisely: A Frost that fancies himself like Lucifer. In actuality, he is all but unrelated to the real thing. The legend goes that a humble Jack Frost stumbled upon Lucifer frozen at the bottom of Hell, and became convinced that Lucifer was the "Snow Overlord" who he himself should strive to become. He attained his current form after much trial and error. After his transformation, he returned to the bottom of Hell to become Lucifer's subordinate. However, Lucifer was nowhere to be found. Lucifer Frost continues the search for him to this day.