Difference between revisions of "Queen Frost/Builds"
Mulholland (talk | contribs) (→Role Summary) |
|||
| (7 intermediate revisions by 3 users not shown) | |||
| Line 14: | Line 14: | ||
|offensive=C|defensive=C | |offensive=C|defensive=C | ||
|pro= | |pro= | ||
| − | * | + | * Completely trivializes [[Avarice 14]] due to her Almighty-Physical repel effects, helping her party survive. |
| + | **In addition, while [[Queen Frost]] is alive, all allies take -20% damage and -50% chance of receiving a critical hit while in a state of Repel Phys, further increasing her party's survivability. | ||
| + | *[[Frost Queen]] casts a 1-turn Almighty Tetrakarn and puts the user into a state of Concentrate at both start of own turn and when an Almighty skill is repelled. This lets [[Queen Frost]] to quickly set up the necessary damage reduction needed for [[Avarice 14]]. | ||
| + | **Also, [[Frost Queen]] generates an extra Press Turn any time a party member uses [[Tag]]. Combined with a yellow [[Jack Frost]], [[Pyro Jack]] and [[Queen Frost]] herself is also yellow, this allows for 3 Press Turns to be added per turn. | ||
| + | *[[Frost Comet]] restores 2MP to the party while [[Bulwark]]-piercing with [[Remnants]]. [[Tarukaja]] is the icing on the cake. This lets her act as both an MP battery and buffer, perfect for [[Avarice 14]], where you want all party members to be casting their skills. | ||
| + | *Good awakening skills with [[Ice Amp]] being a good pick for extra firepower, and [[Tag]] being useful for triggering [[Frost Queen]]'s Press Turn generation. | ||
| + | *Panels offer extra Ice damage, HP, [[Null Charm]] and a +20% damage aura to the party while under Tetrakarn. | ||
|con= | |con= | ||
| − | * | + | *[[Frost Queen]]'s Press Turn generation being locked behind using [[Tag]] hinders its usefulness, as it is incredibly difficult to use in Democalypse. |
|notes= | |notes= | ||
| − | |||
| − | |||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 11:36, 1 July 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| A | C | C | - | ||||
| Pros |
|
||||||
| Cons |
|
||||||
| Notes | - | ||||||
| Synergies | - | ||||||