Maria/Builds
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | Tournament | |||
Maria |
B | C | C | C | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | |||||||
PvE Builds
PvP Builds
Archetype(s)
- Yellow: Goddess' Embrace for manual reviving
- Purple: Recovery Amp to boost Salvation and Miracle of Fatima heals.
Skill Transfers
HP boosters to provide survivability so she can keep reviving. Healing boosters to make Salvation and Miracle of Fatima keep the team as healthy as possible. Evasion boosters for a dodge tank build. Crit resistance boosters to avoid getting killed from physical demons.
HP Boosters:
- Epitome of Fortitude: HP modifier + crit resistance modifier.
- Epitome of Hardiness: HP modifier + healing modifier.
- Epitome of Endurance: HP modifier + lowers team speed for slower team builds.
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option.
Healing Boosters:
- Recovery Amp: Highest healing modifier if not Purple.
- Epitome of Hardiness: HP modifier + healing modifier.
- Heal Survivor: Healing modifier + Endure.
- Recovery Boost: Early game/budget option.
Evasion Boosters:
- Evade: Highest evasion modifier.
- Dragon Sense: A better evasion modifier than dodge if Evade is already ran.
- Epitome of Illusion: A better evasion modifier than dodge if Evade is already ran.
- Dodge: Early game/budget option.
Crit Resistance boosters:
- Wild Instinct: Highest crit resistance modifier.
- Epitome of Fortitude: HP modifier + crit resistance modifier.
- Wild Guess: Early game/budget option.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability
- Great Idea: Meme
Brands
- Stat priorities: HP%, Healing%, Phys EV%
- Life: Boosts her HP.
- Heal: Increases her heals.
- Dodge: Adds evasion.
- Guard/Shield: Adds extra Phys/Mag ATK bulk.
Mitama
- VIT (20): To boost her bulk
- MAG (20/10): Boosts her Mag ATK for better heals.
- LUK (10/20): Increases her chances of dodging attacks and crit resistance
Build(s)
The Mother of the Messiah | |||
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Transferred Skills | Notes:
One of the best supports in the game, one time AOE revive, super high HP, healing and cleansing, mortal and ailment immunity, anti revive seal and Infinite Chakra aura for all allies. Pair with other strong revivers like XWM and Echidna to make up for her one time aoe revive that will always trigger even if there's only 1 dead ally. Note that if she is killed first with revive seal, XWM will try to revive her first before Maria can cleanse the revive seal, making XWM useless in that scenario. | ||
Epitome of Fortitude | Epitome of Hardiness | ||
Infused Mitama | |||
Ma 20 Vi 20 Lu 10 | |||
Brands | |||
Life + Heal with HP% | |||
Target Stats | |||
- |
In the name of God | |||
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Transferred Skills | Notes:
A crit resist tank build to make fights against Astaroth less rng reliant by stacking crit resist modifiers as well as denying the enemy team from gaining 1/2 press turns from the first hit of Lord Astaroth. | ||
Epitome of Fortitude | Wild Instinct | ||
Infused Mitama | |||
Ma 10 Vi 20 Lu 20 | |||
Brands | |||
Life + Guard with HP% | |||
Target Stats | |||
- |
Divine Intervention | |||
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Transferred Skills | Notes:
A more punishing build against Astaroth and any other physical focused teams. Reducing their press turns by 2 to reduce their chances of getting kills or even winning. | ||
- | Epitome of Hardiness | ||
Infused Mitama | |||
Vi 20 Lu 20 | |||
Brands | |||
Life + Dodge with Phys EV% & HP% | |||
Target Stats | |||
- |