Difference between revisions of "Zaou-Gongen/Builds"

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(Role Summary: many people who win against MasA team loses against MasA-Gongen, so I put the DEF rating from 8.5 to 9, to reflect the fact he's actually a clutch demon for MasA comps)
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
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<section begin=tierentry />{{TierData|demon=Zaou-Gongen|pvebest1=Red|pvebest2=|pvebest3=|pvpbest1=Red
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<section begin=tierentry />{{TierDataBeta|demon=Zaou-Gongen|pvebest1=Red|pvebest2=|pvebest3=|pvpbest1=Red
|pve=9
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|pve=5
|offensive=6|defensive=9
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|offensive=4|defensive=4
 
|pro=
 
|pro=
*[[Kongo Zaou]] grants [[Phys Pierce]] to teammates under Rebellion.
+
*[[Kongo Zaou]] is a powerful passive that grants Phys Pierce to all your demons under Rebellion. [[Hell Gongen]] is a team archetype based specifically around this ability.
*A core demon of [[Hell Gongen]], one of the best PVE Team.
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*Panel 3 grants team-wide rebellion whenever he crits. This is very powerful for Physical-based [[Hero Masakado T1]] teams, as it cranks up their damage to insane levels and guarantees virtually infinite crits.
*With Panel 3 he can start a crit loop, providing infinite Crits for the whole team and negating the need for [[Hell Biker]].
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*Red gives him a cheap AOE attack in [[Herculean Strike]].
 +
*While not common, he can work as a Fire Mage as he has passable Magic and [[Fire Amp]] in Purple.
 
*Great set of Panels that provide additional damage, accuracy and team-wide Rebellion.
 
*Great set of Panels that provide additional damage, accuracy and team-wide Rebellion.
*Absolute terror against people who do Random Battle in PVP if he is Panel 3 and in a [[Hero Masakado T1]] PVP Defense Team.
 
 
|con=
 
|con=
*To put into practice his 9 Defense PVP rating you need [[Masakado A]] and [[Shiva A]], very rare demons.
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*Weak to Elec
*Without Panel 3, he is worth less than 6 in PVP ratings. Lack of [[Auto-Rebellion]] genome can also put a dent on his PVP rating.
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*Middling AGI affects his Accuracy and Speed. Missing can be disastrous for a [[Masakado A]] team, as they aim to win on the very first turn.
*Middling AGI lowers a lot [[Hell Gongen]] team Battle Speed, a team that needs to be as fast as possible in PVP.
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|notes=
*Requires good Crit% Brands to run without [[Hell Biker]] at Panel 3, esp. Lead Brand Sets as you want him to go first to provide Rebellion for the team.
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*[[Auto-Rebellion]] is a very powerful transfer skill for him, as it will guarantee he can start the crit loop.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
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Revision as of 11:53, 26 September 2020

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Zaou-Gongen.jpg Zaou-Gongen
Red Red 5 4 4 - -
Pros
  • Kongo Zaou is a powerful passive that grants Phys Pierce to all your demons under Rebellion. Hell Gongen is a team archetype based specifically around this ability.
  • Panel 3 grants team-wide rebellion whenever he crits. This is very powerful for Physical-based Hero Masakado T1 teams, as it cranks up their damage to insane levels and guarantees virtually infinite crits.
  • Red gives him a cheap AOE attack in Herculean Strike.
  • While not common, he can work as a Fire Mage as he has passable Magic and Fire Amp in Purple.
  • Great set of Panels that provide additional damage, accuracy and team-wide Rebellion.
Cons
  • Weak to Elec
  • Middling AGI affects his Accuracy and Speed. Missing can be disastrous for a Masakado A team, as they aim to win on the very first turn.
Notes
  • Auto-Rebellion is a very powerful transfer skill for him, as it will guarantee he can start the crit loop.

PvE Builds

PvP Builds