Difference between revisions of "Pales/Builds"

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([BOT] Tier list sync)
 
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*[[Vile Glare]] provides [[Intimidating Stance]] when paired with another Vile, Drake or Jaki demon. This stacks up to twice, giving you double [[Intimidating Stance]] if you run two other partners instead.
 
*[[Vile Glare]] provides [[Intimidating Stance]] when paired with another Vile, Drake or Jaki demon. This stacks up to twice, giving you double [[Intimidating Stance]] if you run two other partners instead.
 
*[[Cry of the Poor]] deals Fractional damage at the end of turn, which is useful for cleaning up [[Endure]]s. If you have three or more Vile/Jaki/Drake demons alive, it will instead of proc twice, letting it break multiple [[Endure]]s in one go.
 
*[[Cry of the Poor]] deals Fractional damage at the end of turn, which is useful for cleaning up [[Endure]]s. If you have three or more Vile/Jaki/Drake demons alive, it will instead of proc twice, letting it break multiple [[Endure]]s in one go.
*Unlike other Racial combos, [[Vile Glare]] and [[Cry of the Poor]] both work even with just 1 other partner, which allows a lot more freedom in teambuilding.
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*Unlike other Racial combos, [[Vile Glare]] and [[Cry of the Poor]] both work even with just 1 other partner, which allows a lot more freedom in team building.
 
*Incredible synergy with Vile [[Demiurge]] - [[Demiurge]] helps to fulfill the Vile requirement, while [[Pales]] has three Repel and Drain resistances to complement [[False God]] and [[Supreme Creator]].
 
*Incredible synergy with Vile [[Demiurge]] - [[Demiurge]] helps to fulfill the Vile requirement, while [[Pales]] has three Repel and Drain resistances to complement [[False God]] and [[Supreme Creator]].
 
*With Panel 1 unlocked and a [[Rallying Survivor]] transfer, he can stack up to 85% increased ailment recovery, which means a confirmed Turn 1 recovery from Bind and Charm. This allows him to run a Pseudo-cleric set with a [[Prayer]] transfer.
 
*With Panel 1 unlocked and a [[Rallying Survivor]] transfer, he can stack up to 85% increased ailment recovery, which means a confirmed Turn 1 recovery from Bind and Charm. This allows him to run a Pseudo-cleric set with a [[Prayer]] transfer.
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*Very underwhelming without [[Demiurge]].
 
*Very underwhelming without [[Demiurge]].
 
|notes=
 
|notes=
*Has the potential to become incredibly powerful if stronger Vile/Jaki/Drake demons are released in the future. Potential candidates include Nyarlathotep, Tao Tie, Mada, Kuzuryu etc.  
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*Has the potential to become incredibly powerful if stronger Vile/Jaki/Drake demons are released in the future. Potential candidates include Nyarlathotep, Tao Tie, Mada, Kuzuryu, etc.  
 
*Due to the rather limited choices, it's arguably better to run [[Pales]] + [[Demiurge]] + another [[Intimidating Stance]] demon like [[Surt A]] or [[Masakado]] for Double IS, instead of trying to cram in a third Vile/Jaki/Drake demon.
 
*Due to the rather limited choices, it's arguably better to run [[Pales]] + [[Demiurge]] + another [[Intimidating Stance]] demon like [[Surt A]] or [[Masakado]] for Double IS, instead of trying to cram in a third Vile/Jaki/Drake demon.
 
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Revision as of 03:00, 7 August 2021

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Pales.jpg Pales
Teal Teal Yellow 2 3 3 1 1
Pros
  • Vile Glare provides Intimidating Stance when paired with another Vile, Drake or Jaki demon. This stacks up to twice, giving you double Intimidating Stance if you run two other partners instead.
  • Cry of the Poor deals Fractional damage at the end of turn, which is useful for cleaning up Endures. If you have three or more Vile/Jaki/Drake demons alive, it will instead of proc twice, letting it break multiple Endures in one go.
  • Unlike other Racial combos, Vile Glare and Cry of the Poor both work even with just 1 other partner, which allows a lot more freedom in team building.
  • Incredible synergy with Vile Demiurge - Demiurge helps to fulfill the Vile requirement, while Pales has three Repel and Drain resistances to complement False God and Supreme Creator.
  • With Panel 1 unlocked and a Rallying Survivor transfer, he can stack up to 85% increased ailment recovery, which means a confirmed Turn 1 recovery from Bind and Charm. This allows him to run a Pseudo-cleric set with a Prayer transfer.
  • Teal patches up his Fire weakness, while Yellow provides him discounted Recarmdra to further support the team.
Cons
  • Weak to Fire, which hurts a lot against Surt A and Atropos.
  • No innate skills means he relies heavily on transfer skills to do anything at all.
  • Most Vile, Jaki and Drake demons outside Demiurge are fairly underwhelming, limiting his potential.
  • Very underwhelming without Demiurge.
Notes
  • Has the potential to become incredibly powerful if stronger Vile/Jaki/Drake demons are released in the future. Potential candidates include Nyarlathotep, Tao Tie, Mada, Kuzuryu, etc.
  • Due to the rather limited choices, it's arguably better to run Pales + Demiurge + another Intimidating Stance demon like Surt A or Masakado for Double IS, instead of trying to cram in a third Vile/Jaki/Drake demon.

PvE Builds

PvP Builds