Difference between revisions of "Master Therion/Builds"

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*[[Blasphemy]] is a piercing Ice/Fire nuke that also Charms and Poisons their whole party. With innate [[Null Mute]], he does not need to worry about [[Preach]] from opposing [[Daisoujou]], though make sure not to get your other allies muted!
 
*[[Blasphemy]] is a piercing Ice/Fire nuke that also Charms and Poisons their whole party. With innate [[Null Mute]], he does not need to worry about [[Preach]] from opposing [[Daisoujou]], though make sure not to get your other allies muted!
*[[Mark of the Beast]] deals fixed damage and mutes all enemies at the end of his turn. Fixed damage goes through the Main Character's shield in Battle Tower, allowing you to deal full damage even if his allies are still alive.
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*[[Mark of the Beast]] deals fixed damage and mutes all enemies at the end of his team's turn. Fixed damage goes through the Main Character's shield in Battle Tower, allowing you to deal full damage even if his allies are still alive.
 
*P2 gives him Auto-[[Barrier Break]] if going first, turning him into a standalone ailment package similar to [[Motoko Kusanagi]] (except less visually appealing).
 
*P2 gives him Auto-[[Barrier Break]] if going first, turning him into a standalone ailment package similar to [[Motoko Kusanagi]] (except less visually appealing).
 
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Revision as of 13:55, 13 December 2022

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Master Therion.jpg Master Therion
Any Purple 2 2 2 1 1
Pros
  • Blasphemy is a piercing Ice/Fire nuke that also Charms and Poisons their whole party. With innate Null Mute, he does not need to worry about Preach from opposing Daisoujou, though make sure not to get your other allies muted!
  • Mark of the Beast deals fixed damage and mutes all enemies at the end of his team's turn. Fixed damage goes through the Main Character's shield in Battle Tower, allowing you to deal full damage even if his allies are still alive.
  • P2 gives him Auto-Barrier Break if going first, turning him into a standalone ailment package similar to Motoko Kusanagi (except less visually appealing).
Cons
  • Panel 2 is mandatory for the Auto-Barrier Break. He is just another mediocre ailment demon otherwise.
  • No longer has a suggestive silhoutte.
  • Weak to Light.
Notes
  • Great synergy with Angra Mainyu - Master Therion breaks barriers for him, allowing Angra Mainyu to cripple their whole team with 16 Scourges while triggering Mark of the Beast for cleanup at the end of turn. They are also both decently fast and fit naturally in speed teams.

PvE Builds

PvP Builds