Difference between revisions of "Mara/Builds"

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(PvE Builds)
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{{DemonTabs|base={{BASENAME}}|active=builds }}
 
__TOC__
 
 
 
== Role Summary ==
 
== Role Summary ==
  
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Mara|pvebest1=Purple|pvpbest1=Purple
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<section begin=tierentry />{{TierDataBeta|demon=Mara|pvebest1=Purple|pvpbest1=Purple
|pve=8.5
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|pve=3
|offensive=4|defensive=4
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|offensive=2|defensive=2
|pro=*Only fuseable with innate Phys '''Pierce''' (in Purple).
+
|pro=*Only fuseable source of Phys '''Pierce'''.
*High STR and LUK.
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*High STR and LUK means he will hit '''hard''' and crit often.
 
*[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is Panel 3.
 
*[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is Panel 3.
*Panel 3 [[Mara]] is very important for battles against [[Celestial Huang Long]], [[Celestial Long]] and Boss Rush Magnetite Farming.
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*Meme
|con=*Ice Weakness and low bulk.
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|con=*Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills.
*High MP-cost skills.
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*High MP costs give Mara a big '''refractory period'''.
*Expensive to fuse, and needs to be Panel 3 to become good in Late PvE.
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*Expensive to fuse, will quickly '''blow''' through your Magnetite reserves.
*Middling AGI means he does not fit slow or fast PvP teams.
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*Requires damage boost transfer to '''supplement''' his damage.
*Get countered hard by Anti-Pierce units like [[Rama]], [[Alilat]] and [[Atavaka]] in PvP.
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*Middling AGI means he will have accuracy issues and occasionally '''miss the hole'''. Also doesn't '''slot into''' [[Intimidating Stance]] teams well as a result.
 +
*Due to Mara having no single target besides his regular '''thrust''', Anti-Pierce units like [[Rama]], [[Alilat]] and [[Atavaka]] '''are a turn off'''.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}
 
== PvE Builds ==
 
Needs heavy investment, end-game demon used for boss killing as an example: necessary demon for rushing Hells Park 90+.
 
 
== PvP Builds ==
 

Revision as of 11:18, 26 September 2020

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Mara.jpg Mara
Purple Purple 3 2 2 - -
Pros
  • Only fuseable source of Phys Pierce.
  • High STR and LUK means he will hit hard and crit often.
  • Hell Thrust is very strong against bosses and in Democalypse, especially if he is Panel 3.
  • Meme
Cons
  • Ice Weakness and non-existent bulk makes him go limp at the sight of Ice skills.
  • High MP costs give Mara a big refractory period.
  • Expensive to fuse, will quickly blow through your Magnetite reserves.
  • Requires damage boost transfer to supplement his damage.
  • Middling AGI means he will have accuracy issues and occasionally miss the hole. Also doesn't slot into Intimidating Stance teams well as a result.
  • Due to Mara having no single target besides his regular thrust, Anti-Pierce units like Rama, Alilat and Atavaka are a turn off.
Notes -