Difference between revisions of "Kiwami/Mother Harlot"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Overview)
(Teams proven to work)
Line 36: Line 36:
  
 
==Teams proven to work==
 
==Teams proven to work==
 +
 +
===Reika===
 +
{{Party
 +
|h1=Cleric|h2=DPS|h3=Heal|h4=Fire DPS
 +
|a1=ArchClear|a2=ArchPurple|a3=ArchYellow|a4=ArchYellow
 +
|d1=Kinmamon|d2=Mahakala|d3=Amaterasu|d4=Orcus
 +
|s1=Mecharmdi|s2=Fire Boost|s3=Recovery Boost|s4=Samarecarm
 +
|||s2b=Back Attack|s3b=Samarecarm||
 +
}}
 +
 +
* Seiran is the preferred Dx2 as she will provide random healing and increase healing effectiveness.
 +
* Kinmamon is used as a cleric to clear away charm. Keep weakness open to increase damage reduction from Orcus.
 +
* Mahakala has strong piercing fire DPS which also drops the boss's defense, cancelling out the Defense boost from Fenrir. He also grants free AOE damage every 3 turns, plus concentrate to let him nuke even harder.
 +
* Amaterasu is used for buffing and healing. Her weakness is also kept open for the same reasons as Kinmamon.
 +
* Orcus provides passive damage reduction and buff/debuff control. Samarecarm as a safety net just in case.
 +
* I killed Mother Harlot first, then Fenrir and lastly Tlaltecuhtli.

Revision as of 03:20, 2 January 2020

Mother Harlot (January 2020)

Overview

  • Mother Harlot follows a set pattern: She will always cast Babylon Goblet first, then follow up with Mind Break.
  • With 4 Press Turns, the boss phase goes as such: Fenrir --> Mother Harlot --> Tlaltecuhtli --> Fenrir. If you keep the adds alive, MH will never use Mind Break.
    • This also means she will never get the bonus damage from Death Lust+ if you can cleanse the Charm away each turn.
  • The boss has no offensive buffs/debuffs: once you cast Tarunda and Rakukaja, she has no way of removing them. Abuse this to make her damage more tankable.
  • The boss has no barrier break, Ward brands will give you 3 turns of status protection, which is enough for you to recast it on your whole team before it expires.
    • Alternately, you could just bring a cleric like Kinmamon to cleanse Charm.
  • This is a fairly straightforward battle of attrition. Bring a healer, a cleric, a buff support and a DPS demon, and slowly chip her down.
    • Lydia is a great skill for this fight, as it has no usage limits.
    • For DPS units, consider a strong ST nuke that costs 6 MP or less. MH will drain 2 MP per turn, if you plan to run >6 MP moves, run divine brands instead.
    • As MH and Fenrir will only cast AOE skills, Hecatoncheires is a great support as his passive will reduce their damage, and you can use him as a buff/debuff bot.

Encounter

Wave 1:

Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Battle Speed

Wave 2:

Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Battle Speed

Strategy

Teams proven to work

Reika

Cleric DPS Heal Fire DPS
ArchClear.png Kinmamon.jpg Kinmamon ArchPurple.png Mahakala.jpg Mahakala ArchYellow.png Amaterasu.jpg Amaterasu ArchYellow.png Orcus.jpg Orcus
Mecharmdi Fire Boost Recovery Boost Samarecarm
Back Attack Samarecarm
  • Seiran is the preferred Dx2 as she will provide random healing and increase healing effectiveness.
  • Kinmamon is used as a cleric to clear away charm. Keep weakness open to increase damage reduction from Orcus.
  • Mahakala has strong piercing fire DPS which also drops the boss's defense, cancelling out the Defense boost from Fenrir. He also grants free AOE damage every 3 turns, plus concentrate to let him nuke even harder.
  • Amaterasu is used for buffing and healing. Her weakness is also kept open for the same reasons as Kinmamon.
  • Orcus provides passive damage reduction and buff/debuff control. Samarecarm as a safety net just in case.
  • I killed Mother Harlot first, then Fenrir and lastly Tlaltecuhtli.