Difference between revisions of "Garuda/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Garuda|pvebest1=Yellow|pvebest2=Red|pvebest3=Purple|pvpbest1=Red|pvpbest2=Purple |
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=D|defensive=D |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=1 | |democBoss=1 | ||
Line 31: | Line 30: | ||
*Very low bulk. | *Very low bulk. | ||
*Weak to Ice. | *Weak to Ice. | ||
− | *Modern attackers like [[Odin A]] and [[ | + | *Modern attackers like [[Odin A]] and [[Lost Name]] either gain tons of accuracy through Gloom and Zenith, or tons of innate accuracy, making evasion tanks far less useful than they used to be, especially when Garuda has no real other benefits on a team. |
− | + | *More or less outclassed by [[Hresvelgr]] and [[Kartikeya]] as fusible speedbots in PvP nowadays. | |
− | *More or less outclassed by [[Hresvelgr]] in PvP nowadays. | + | |notes |
*Red gives him access to discounted [[Maragidyne]], giving him a cheap T1 nuke. Yellow makes him more support-oriented with [[Fog Breath]], and synergizes with evasion builds. | *Red gives him access to discounted [[Maragidyne]], giving him a cheap T1 nuke. Yellow makes him more support-oriented with [[Fog Breath]], and synergizes with evasion builds. | ||
*His panels increase Force damage, but not Fire damage (aside from Panel 2's +100 MATK). | *His panels increase Force damage, but not Fire damage (aside from Panel 2's +100 MATK). | ||
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== PvE Builds == | == PvE Builds == | ||
===Archetype(s)=== | ===Archetype(s)=== | ||
− | * Red: Discounted Maragidyne for a strong Fire AOE, great for getting 1/2 press turns by hitting weakness. | + | * {{ArchIcon|arch=Red|size=15px|name=1}}: Discounted [[Maragidyne]] for a strong Fire AOE, great for getting 1/2 press turns by hitting weakness. |
− | * Yellow: Discounted Fog Breath for buff control. | + | * {{ArchIcon|arch=Yellow|size=15px|name=1}}: Discounted [[Fog Breath]] for buff control. |
− | * Purple: Berserker for more damage. | + | * {{ArchIcon|arch=Purple|size=15px|name=1}}: [[Berserker]] for more damage. |
===Skill Transfers=== | ===Skill Transfers=== | ||
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Support Skills: | Support Skills: | ||
− | * Blood Rush/War Dance/Nocturne/War Cry/Acid Breath/Offensive Cry/Defensive Cry/Agile Cry: Any one of these can be given. Provides buff control, great for boss fights and | + | * [[Blood Rush]]/[[War Dance]]/[[Nocturne]]/[[War Cry]]/[[Acid Breath]]/[[Offensive Cry]]/[[Defensive Cry]]/[[Agile Cry]]: Any one of these can be given. Provides buff control, great for boss fights and Kiwamis. |
* -Kaja skills: Early game/budget option. | * -Kaja skills: Early game/budget option. | ||
Passive Skills: | Passive Skills: | ||
− | * Speedster/Epitome of Swiftness: Boosts team speed further. | + | * [[Speedster]]/[[Epitome of Swiftness]]: Boosts team speed further. |
− | * Agility Amp | + | * [[Agility Amp I]]/[[Agility Amp II|II]]/[[Agility Amp III|III]]: Early game/budget option. |
− | * Evade/Dodge: Boosts his evasion higher. Great for Phys oriented bosses or kiwamis. | + | * [[Evade]]/[[Dodge]]: Boosts his evasion higher. Great for Phys oriented bosses or kiwamis. |
* Elemental Boosts/Amps/Enhancements/Survivors: Great when using a more offensive build | * Elemental Boosts/Amps/Enhancements/Survivors: Great when using a more offensive build | ||
Attacking Skills: | Attacking Skills: | ||
− | * Agilao/Bufula/Zionga/Hamaon/Mudoon: Cheap ST elemental skills. Perfect for attacking weakness to gain 1/2 Press Turns. You can use the L variants for an even cheaper MP cost. AOE variants can also be used. | + | * [[Agilao]]/[[Bufula]]/[[Zionga]]/[[Hamaon]]/[[Mudoon]]: Cheap ST elemental skills. Perfect for attacking weakness to gain 1/2 Press Turns. You can use the L variants for an even cheaper MP cost. AOE variants can also be used. |
− | * Megido/Megidola: Cheap Almighty AOE. | + | * [[Megido]]/[[Megidola]]: Cheap Almighty AOE. |
===Brands=== | ===Brands=== | ||
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* Dodge: Boosts his evasion. | * Dodge: Boosts his evasion. | ||
* Ward protects him from ailments for 3 turns. | * Ward protects him from ailments for 3 turns. | ||
− | |||
===Mitama=== | ===Mitama=== | ||
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===Build(s)=== | ===Build(s)=== | ||
− | While not as fast as Hresvelgr or Kartikeya, Garuda is a lot cheaper to fuse and is very flexible to use | + | While not as fast as {{DemonIcon|Hresvelgr|size=32px}} or {{DemonIcon|Kartikeya|size=32px}}, Garuda is a lot cheaper to fuse, and is very flexible to use - his build can be easily adjusted to fit any situation. Great as an early game speedster that can fulfil many roles. |
{{DemonBuild | {{DemonBuild | ||
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|agmitama= | |agmitama= | ||
|lumitama= | |lumitama= | ||
− | |brands=Life + Trail with | + | |brands=Life + Trail with HP% |
|lvreq= | |lvreq= | ||
|hpreq= | |hpreq= |
Latest revision as of 03:04, 31 October 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Garuda |
B | D | D | ||||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
PvE Builds
Archetype(s)
- Red: Discounted Maragidyne for a strong Fire AOE, great for getting 1/2 press turns by hitting weakness.
- Yellow: Discounted Fog Breath for buff control.
- Purple: Berserker for more damage.
Skill Transfers
Super flexible demon and many skills can be given to fit certain situations. Ranging from support to passives to attacks.
Support Skills:
- Blood Rush/War Dance/Nocturne/War Cry/Acid Breath/Offensive Cry/Defensive Cry/Agile Cry: Any one of these can be given. Provides buff control, great for boss fights and Kiwamis.
- -Kaja skills: Early game/budget option.
Passive Skills:
- Speedster/Epitome of Swiftness: Boosts team speed further.
- Agility Amp I/II/III: Early game/budget option.
- Evade/Dodge: Boosts his evasion higher. Great for Phys oriented bosses or kiwamis.
- Elemental Boosts/Amps/Enhancements/Survivors: Great when using a more offensive build
Attacking Skills:
- Agilao/Bufula/Zionga/Hamaon/Mudoon: Cheap ST elemental skills. Perfect for attacking weakness to gain 1/2 Press Turns. You can use the L variants for an even cheaper MP cost. AOE variants can also be used.
- Megido/Megidola: Cheap Almighty AOE.
Brands
- Stat priorities: Speed%
- Spell: Boosts his damage.
- Life: Boosts his bulk.
- Speed: Boosts team speed even further.
- Dodge: Boosts his evasion.
- Ward protects him from ailments for 3 turns.
Mitama
- MAG (20/10): Boosts his damage output.
- AGI (20): To boost team speed and Evasion.
- VIT (10/20): Increases his bulk.
Build(s)
While not as fast as Hresvelgr or Kartikeya, Garuda is a lot cheaper to fuse, and is very flexible to use - his build can be easily adjusted to fit any situation. Great as an early game speedster that can fulfil many roles.
All-Out attacker | |||
---|---|---|---|
Transferred Skills | Notes:
This set is built around covering as many elemenents as possible to get 1/2 Press Turns by hitting weaknesses. Any other elemental attack can be used as well as ST or AOE versions. | ||
Mazionga | Mabufula | ||
Infused Mitama | |||
Ma 20 Vi 10 Ag 20 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
- |
Fast Support | |||
---|---|---|---|
Transferred Skills | Notes:
This set is to make use of Garuda's high AGI for a high team speed. Blood Rush can be replaced with any buff or debuff skill of your choosing. | ||
Speedster | Blood Rush | ||
Infused Mitama | |||
Ma 10 Vi 20 Ag 20 | |||
Brands | |||
Speed x2 with Speed% and HP% | |||
Target Stats | |||
- |
Dodge tank | |||
---|---|---|---|
Transferred Skills | Notes:
This set is to help against Phys oriented boss fights and Kiwamis and to capitalize on his high AGI and Vahana Passive. Also useful for Phys Alt World if you are struggling to survive attacks. Even better when paired with NekomatA for more Evasion. | ||
Speedster | Evade | ||
Infused Mitama | |||
Ma 10 Vi 20 Ag 20 | |||
Brands | |||
Speed/Dodge x2 with Speed% and Phys EV% | |||
Target Stats | |||
- |
Democalypse Prelim - Manual Buffer | |||
---|---|---|---|
Transferred Skills | Notes:
Versatile build for manual buffing in Democalypse Prelim. Mazionga can be replaced with an AoE spell matching the prelim element (note that Red already has Maragidyne for Fire, meaning Red could cover two elements). Make sure that AI tendency is set to Support. Life Brands help influence his AI to buff, while Trail helps him to go second in his team for optimal press turn usage. Check the Manual Buffing guide to make sure his magic attack doesn't get too high, though. | ||
Mazionga | Blood Rush | ||
Infused Mitama | |||
- | |||
Brands | |||
Life + Trail with HP% | |||
Target Stats | |||
- |
Democalypse Prelim - full auto-buff swing | |||
---|---|---|---|
Transferred Skills | Notes:
Prelim build that pairs Auto-Taruka with his innate Auto-Rakunda, for a full offensive buff swing. Mazionga can be replaced with an AoE spell matching the prelim element. | ||
Mazionga | Auto-Taruka | ||
Infused Mitama | |||
- | |||
Brands | |||
Spell with Mag ATK % | |||
Target Stats | |||
- |