Difference between revisions of "Barong"
(Updated by AkA. This was done by a bot.) |
(Updated by AkA. This was done by a bot.) |
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Line 18: | Line 18: | ||
|rarity= 5 | |rarity= 5 | ||
|ai= Support | |ai= Support | ||
− | |max_hp= 1018 ( | + | |max_hp= 1018 (177/301) |
− | |max_str= 158 ( | + | |max_str= 158 (104/301) |
− | |max_mag= 158 (145/ | + | |max_mag= 158 (145/301) |
− | |max_vit= 138 ( | + | |max_vit= 138 (177/301) |
− | |max_agi= 178 (24/ | + | |max_agi= 178 (24/301) |
− | |max_luck= 170 (25/ | + | |max_luck= 170 (25/301) |
|patk= 661 | |patk= 661 | ||
|pdef= 560 | |pdef= 560 |
Revision as of 22:46, 9 December 2020
Contents
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
Resist | - | - | Null | Weak | Null | Weak |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Avatar | 84 | Support |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1018 (177/301) | Vitality | 138 (177/301) | ||||
Strength | 158 (104/301) | Agility | 178 (24/301) | ||||
Magic | 158 (145/301) | Luck | 170 (25/301) | ||||
PATK | 661 | PDEF | 560 | ||||
MATK | 661 | MDEF | 560 |
Innate Skills | Barong Dance 7 MP Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.
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Gacha: - | |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | Reduces the cost of Barong Dance by 1MP. | -50% to Elec damage received. | +15% to Elec damage and +15% to Healing skill effectiveness. As long as this demon is alive, -20% to Elec damage received by all allies. |
Panel Step Stat Bonus | HP +25 (MAX +250) | Mag ATK +10 (MAX +100) | HP +25 (MAX +250) |
Availability
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Barong |
Any | C | D | D | - | ||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
Archetype(s)
- Teal: Null Dark to cover his Dark weakness.
Skill Transfers
Healing Boosters is a must have to make Barong Dance heal huge amounts.
Healing Boosters:
- Recovery Amp: Highest healing modifier
- Epitome of Hardiness: Healing modifier + extra HP for survivability
- Recovery Boost: Early game/budget option.
Support Skills:
- Speedster: Boosts team speed if needed
- Samrecarm: Allows Barong to revive a dead party member if needed.
Other/Misc. Skills:
- Resist/Null Force: Covers his Force weakness.
Brands
- Stat priorities: Healing%, Mag ATK%
- Heal: Increases the amount Barong Dance heals.
- Spell: Boosts Mag ATK, which in turn boosts healing.
- Divine: Allows to spam Barong Dance frequently.
- Life: Boosts his bulk.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost his Mag ATK for healing
- VIT (20/10): Boosts his bulk.
- AGI (10/20): Increases team speed.
Build(s)
Keep on Dancin' | |||
---|---|---|---|
Transferred Skills | Notes:
Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
Null Force | Recovery Amp | ||
Infused Mitama | |||
Ma 20 Vi 10 Ag 20 | |||
Brands | |||
Spell + Heal with Healing% & Mag ATK% | |||
Target Stats | |||
- |
PvP Builds
Info | Builds | Lore |
Official Profile
A greatly worshiped beast god that dwells in the forests of Bali. Adorned with mirror like jewels, every 210 days a festival is held for this lion like beast. Once an evil demon that was feared, through ritual became the guardian of the people, As a symbol of good, it is fated to war with Rangda, the avatar of evil, for all eternity.