| Pros |
- Majesty of the Creator gives her Phys Pierce, Null Mortal, Null Bind, +50% to her Max HP, +100% Critical hit rate, +30% to Phys damage and her hit rate. She will also reduce incoming Spirit Chains of Suppression and Spirit Chains of Intimidation counts by 1.
- Additionally, when she gets attacked by a Suppressed enemy, she will decrease the damage taken by 100%, and will nullify any Bonus Turns created by the attacker.
- At the start of battle, she will fire off a 1-turn Tarunda+ to counter Fionn mac Cumhaill’s Tarukaja+, and then she will apply 1 count of Suppression and Intimidation on all enemies.
- Order Crest: Solemnity will proc every time it reaches 2 counts. When it does, Nuwa will place 2 counts of Fortify and heal 20% HP for all party members. This effect will constantly activate due to the low count activation, and because she’ll gain 1 whenever an ally (except her) take any form of damage. Additionally, she will get 2 free if the enemy team outspeeds, letting her team start with 2 counts of Fortify while healing off any Devil Connector or T0 damage.
- Her constant Fortify spam will prevent counts of Decay from building up on team mates, hard countering Decay units like Chaos Hero, Mephisto and The Hero.
- Demons will low BP AoE’s will most likely cause more harm than good, as her healing can be deceivingly high, especially with a Null Curse transfer. As this is not a Chain Effect, there is no current way to stop this from constantly activating.
- Dancing Strike hits three times for a total of 300 BP, while piercing Bulwarks on one enemy. If it lands successfully, she’ll apply 1 count of Suppression on the hit enemy (or random one if it got downed) and she’ll give your team an extra Press Turn Icon. This multi-hit is great for cleaning up Endures on other Nuwas and Danus.
- It additionally ignores all counter skills, providing a helpful option against Arioch’s punishing counter in Brands of Sin: Wrath.
- Purple and Yellow are used to change her team composition. Purple is for T1 usage, as she gets a 20% Phys damage boost, and when attacking first at start of battle, she will decrease all enemies' Phys Attribute by 3 levels for 1 turn. Yellow offers 2 1HP endures, perfect for pairing with Danu. Additionally, it gives her the sole Intimidating Stance effect that isn't affected by Suppression.
- Great set of panels, with P1 giving Null Charm, +20% to AC, and -1MP cost to her active. P2 is the main highlight as it gives her Null Mute, lowers the damage dealt of Suppressed enemies by 30% and makes them take 10% more damage. P3 offers 15% to her Phys damage, AC, and Max HP.
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