Role Summary
Name
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Best Archetype(s)
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PVE
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PVP
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PVE |
PVP |
Offense |
Defense |
Tournament
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Michael
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S |
B |
B |
B |
Pros |
- Archangel's Revelation casts a 1-turn Luster Candy and Tetraja, then grants his team a Bulwark at the start of every own turn. Additionally, he will lower all enemies' Light Affinity by 3 levels for 1 turn. This is unprecedented for a fusible and does not have a battle limit!
- As a bonus under Tetraja, his team will take -20% damage from enemies' random-targeting skills.
- Soul Judgement deals massive damage against single targets, ideal for bosses and Democalypse. It is also incredibly useful for Sloth 14 as it Bulwark Pierce while healing his party for 15% of their HP and casting a 1-turn Debilitate.
- While he has pretty mediocre MAG stats, Panels 1 and 3 help to offset this by providing him +75% to his overall damage output.
- Panels 1, 2, and 3 increase his Battle Speed by 90% in total, allowing him to act as the team's Speedster particularly for Archangels or for a slow Sloth 14 team.
- Panel 3 confers Light Pierce and a 15% damage increase to all Herald and Divine demons in the party. This is very useful, as most demons of those races have Light spells, but several don't have Light Pierce (specifically Mastema pre-P4, Red Metatron, and demons 4-star or below).
- Panel 4 provides an extra single hit to a random enemy after activating Soul Judgement. This is great for finishing off Endures or a low HP enemy.
- Yellow gives him access to discounted Mediarahan, allowing him to double as a healer in PvE.
- Very good set of resistances, especially in Teal.
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Cons |
- Weak to Dark unless Teal.
- Expensive to fuse (only 5+5 fusion paths are available).
- No innate Light Pierce can cause trouble in PvP when going against Affinity Reinforcement demons such as Baphomet A.
- This is further exampled as Soul Judgement is a random target skill, which is a liability against such teams.
- Not great transfer or awakening skills. Red is not suited for Democalypse boss, since it may cause his AI to use Thunderclap instead of Soul Judgement, resulting in less damage output.
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Notes |
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Synergies |
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PvE Builds
Archetype(s)
- Red: Discounted Thunderclap for a strong ST attack.
- Yellow: Discounted Mediarahan for healing if needed
- Teal: Repel Dark to cover his weakness
Skill Transfers
Damage boosters so Soul Judgement will deal as much damage as possible.
Damage Boosters:
- Light Amp: Highest Light damage modifier.
- Butcher: Boosts Soul Judgement
- Light Survivor: Light damage modifier + endure.
- Light Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further.
Brands
- Stat priorities: Mag ATK%, Speed%
- Divine: Allows him to cast Soul Judgement more often.
- Spell: Boosts his damage.
- Speed: Boosts team speed even further
Mitama
- MAG (20): Boosts his damage output.
- AGI (20): To boost team speed.
Build(s)
"Closest to god" lol
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Transferred Skills
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Notes:
Must be P4 otherwise he is detriment to Archangels. Allows Archangels to become faster, deal more damage and gain Light Pierce. Soul Judgement allows him to be a boss killer.
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Speedster |
Light Amp
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Infused Mitama
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Ma 20 Ag 20
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Brands
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Divine + Speed with Mag ATK%
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Target Stats
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-
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PvP Builds