Gogmagog
Contents
Stats
Elemental Resistances | |||||||
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Resist | Weak | Repel | Null | Weak | - | Weak |
Info | |||
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Rarity | Race | Grade | AI |
5★ | Jirae | 80 | Attack |
6★ Stats | |||||||
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HP | 1413 (7/421) | Vitality | 222 (7/421) | ||||
Strength | 212 (43/421) | Agility | 62 (419/421) | ||||
Magic | 88 (352/421) | Luck | 169 (64/421) | ||||
PATK | 775 | PDEF | 680 | ||||
MATK | 514 | MDEF | 618 |
Innate Skills | Earthquake 7 MP Inflicts Phys (Physical) damage on all enemies.Power: 150 *The damage inflicted by this skill is dependent on Phys DEF. Final Opposition Passive Activates the following Chain Effect when own weak point is attacked: Heals own HP by 15%, enters a state of Might. The next Phys attack will have a Critical effect.
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Gacha: - | |
Awaken: Muscle Punch 6 MP Inflicts Phys (Physical) damage on a single enemy.Power: 170 *The damage inflicted by this skill is dependent on Phys DEF. Gacha: Phys Pierce (weak) Passive Gains Phys Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Phys attribute.
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Awaken: Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
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Gacha: Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments.
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Panel 1 | Panel 2 | Panel 3 | Panel 4 | |
Panel Completion Bonus | +20% to Phys hit rate. +20% to max HP. | As long as this demon is alive, -15% to Phys damage received by all allies. | As long as this demon is alive, -30% to Critical hit rate of attacks received by all allies. | Adds Phys Pierce. Reduces damage received by Phys attacks by 30%. Activates the following Chain Effect when the skill holder receives a Phys attack: Casts Final Opposition and grants Charge. (Once per battle) |
Panel Step Stat Bonus | HP +25 (MAX +250) | Phys DEF +15 (MAX +150) | HP +25 (MAX +250) | HP: +250(MAX) |
Availability
Sword
Last Rebellion | ||||||||
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Revolt & Protect | While the one with this skill is alive, all party members will receive the following effect: -10% to Phys damage received. | |||||||
Max Stats | ||||||||
physical/magic increase | Phys ATK 120% | Element Increase | Phys 30% | |||||
Physical Accuracy | 25% | Critical Chance | 25% |
Innate Skills | Albion Giant 7 MP Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
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Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +15% to HP Healing skill effectiveness. | Reduces the cost of Albion Giant by 1MP. | While the one with this skill is alive, all party members will receive the following effect: -5% to Phys damage received. |
Panel Step Stat Bonus | Phys ATK +50(MAX) | Phys ATK +50(MAX) | Phys ATK +50(MAX) |
Shield
White Cliff | ||||||||
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Formidable Cliff | -5% to Phys damage received. | |||||||
Max Stats | ||||||||
HP | 120% | Elemental Damage Reduction | Phys 20% | |||||
Defence | 100% | Magic Defence | 30% | |||||
Elemental Resistances | ||||||||
Null | - | - | - | - | - | - |
Innate Skills |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +10% to Phys damage. | +30% to max HP. | +20% to max HP. |
Panel Step Stat Bonus | HP: +200(MAX) | HP: +200(MAX) | HP: +200(MAX) |
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Gogmagog |
B | D | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
Archetype(s)
- Red: Discounted Muscle Punch for a strong ST nuke skill.
- Teal: Repel Phys to be paired with Pierce Negation to cheese some fights.
Skill Transfers
Damage boosters for Earthquake and Muscle Punch if Red. Accuracy boosters to fix his bad hit rate. Support Skills if used primarily for his panels and repel phys
Damage Boosters:
- Phys Amp: Highest Phys damage modifier.
- Epitome of Carnage: Boosts Phys damage and crit rate.
- Phys Survivor: Phys damage modifier + endure.
- Phys Boost: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Finesse: Boosts accuracy and crit rate.
- Epitome of Aggression: Boosts accuracy + has ailment resistance.
- Good Aim: Early game/budget option.
Support skills:
- Lydia: Provides passive healing to party members, really good for long boss fights.
- War Cry/War Dance, Acid Breath/Fog Breath, Blood Rush, Nocturne: Provides manual buff control
- Recarmdra/Samrecarm: Provides revives in a pinch.
- -kaja/-nda skills: Early game/budget option.
- Recarm: Early game/budget option.
Other/Misc. Skills:
- Enduring Soul/Enduring Soul +: Adds survivability.
- Phys Pierce (weak): Provides him Phys Pierce to cast Earthquake and Muscle Punch against demons with NDRs.
Brands
- Stat priorities: Phys DEF%, HP%
- Guard: Boosts Phys DEF and Earthquake and Muscle Punch damage.
- Life: Boosts his bulks.
- Aim: Boosts his bad accuracy.
- Ward: Protects him ailments for 3 turns.
Mitama
- VIT (20): To boost his HP and Phys DEF.
- STR (20): Boosts his Phys DEF.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
Earth Shaker | |||
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Transferred Skills | Notes:
Maxing out on Phys DEF and damage boosters allows Gog to reach astronomical levels of damage especially when powered up by the likes Hell Gongen, Phys Berserk, etc. Red provides him a much stronger ST skill to nuke down a single enemy. | ||
Epitome of Carnage | Phys Amp | ||
Infused Mitama | |||
St 20 Vi 20 | |||
Brands | |||
Guard x2 with Phys DEF% | |||
Target Stats | |||
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Pogmagog | |||
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Transferred Skills | Notes:
Support oriented build. With P2 and/or 3, Gog can make Phys oriented fights more manageable. Transfers can be anything to suit a certain situation. | ||
Lydia | Acid Breath | ||
Infused Mitama | |||
St 20 Vi 20 Lu 10 | |||
Brands | |||
Life + Ward with HP% | |||
Target Stats | |||
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PvP Builds
Info | Builds | Lore |
Official Profile
A giant said to have lived in ancient Britain. He was so huge,he could destroy a ship with a single swing of his arm. He defended the island against intruders until the he was defeated by the Trojan Brutus.