Stats
Info
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Rarity
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Race
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Grade
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AI
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5★
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Drake
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81
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Attack
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6★ Stats
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HP
|
1206 (72/420)
|
Vitality
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178 (73/420)
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Strength
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212 (42/420)
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Agility
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142 (240/420)
|
Magic
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68 (410/420)
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Luck
|
157 (155/420)
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PATK
|
775
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PDEF
|
631
|
MATK
|
472
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MDEF
|
559
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Innate Skills |
Blight 6 MP Inflicts Phys (Physical) damage with 30% crit rate on all enemies with 30% chance to inflict Poison on hit enemies. Power: 100
It has been suggested that this page should be deleted. Reason: "outdated translation, see Poison Dragon's Sympathy instead"
Poison Dragon's Sense Passive Adds Phys Pierce. +20% to Phys hit rate, Phys evasion rate, and crit rate.
-20% to probability of being afflicted by status ailments.
Activates the following Chain Effect when attacking second:
Increases DEF and EV/AC of all party members by 20%. (1 turn)
While this demon is alive, all enemies will receive the following effect:
While poisoned, -40% to damage dealt. Golden Greed Passive While the demon with this skill is alive, +350% Poison damage to Poisoned enemies.
Activates the following Chain Effect at the start of enemy turn: 80% chance to inflict Poison on all enemies after removing Barriers from all enemies.
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![ArchClear.png](/images/thumb/5/5d/ArchClear.png/20px-ArchClear.png) |
Awaken: Toxic Cloud 6 MP 30% chance to inflict Poison 3 to 4 times on Random Enemies. Gacha: -
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![ArchRed.png](/images/thumb/d/d9/ArchRed.png/20px-ArchRed.png) |
Awaken: Binge Eating 6 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
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![ArchYellow.png](/images/thumb/9/94/ArchYellow.png/20px-ArchYellow.png) |
Awaken: War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns. Gacha: Bleeder 6 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2.
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![ArchPurple.png](/images/thumb/1/14/ArchPurple.png/20px-ArchPurple.png) |
Awaken: Enduring Soul Passive Heals 200 HP upon receiving the first killing blow. Gacha: Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
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![ArchTeal.png](/images/thumb/0/04/ArchTeal.png/20px-ArchTeal.png) |
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Spirit Merge Panel Upgrades
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Panel 1 |
Panel 2 |
Panel 3 | Panel 4 |
Panel Completion Bonus |
+20% to Phys hit rate. +20% to max HP. -1MP to Phys skill cost. |
-30% damage from Poisoned enemies. Increases damage to Poisoned enemies by 30%. |
While the one with this skill is alive, all allies will receive -20% damage from Poisoned enemies. | Activates the following Chain Effect when a party member (excluding the one with this skill) takes Physical, Magic or Fractional damage: Inflicts Phys (Physical, Power: 80) damage on all enemies with a 30% crit rate and Bulwark Pierce. *Activates twice per turn. |
Panel Step Stat Bonus |
HP +25 (MAX +250) |
Phys ATK +10 (MAX +100) |
HP +25 (MAX +250) | |
Availability
Fafnir/Sword
Fafnir/Shield
Role Summary
Name
|
Best Archetype(s)
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PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Fafnir
|
![Teal Teal](/images/thumb/0/04/ArchTeal.png/20px-ArchTeal.png) |
![Teal Teal](/images/thumb/0/04/ArchTeal.png/20px-ArchTeal.png) |
B |
C |
C |
- |
Pros |
- Golden Greed automatically breaks Barriers and inflicts Poison on the enemy team at the start of their turn. This works regardless of whether Fafnir's team goes first.
- This timing strikes during the short window where Demeter's Bulwarks (and thus her team's ailment immunity) may be offline, which combos well with Tiamat A.
- With skill levels, Golden Greed increases Poison's damage from 5% HP fractional to 25% HP fractional, applying at the end of each demon's action. This elevates Poison from a minor annoyance to a legitimate threat.
- Panels 2 and 3 grant him 50% damage reduction from Poisoned enemies, making it difficult for the foe to kill him to disable Golden Greed.
- Teal ups his Elec resistance to Repel, helping his bulk against Zeus teams.
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Cons |
- 2 weaknesses in Ice and Elec.
- No boosts to attack damage in his kit, plus Blight's power being low, means his high STR is under-utilized.
- Underwhelming if Poison does not land - neither the Poison damage pressure nor his vs-Poison bulk will apply in that case.
- Ailments aren't helpful in lategame PvE, due to inflated enemy stats.
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Notes |
- Since his main niche is chain effects before the enemy can act, you want to string together as many as possible:
- P4 Nergal + Hachiman chains Poison into team-wide Might (Nergal) + Phys AoE (Nergal P4) + Zenith (Hachiman) + another Phys AoE (Hachiman) + team-wide Might again (Hachiman P2). This can apply a huge amount of damage pressure.
- Fafnir + Kabuso + p3 Lilith creates a combo of Poison + Charm + Bind. If Kabuso is not available, Gurr can chain Bind from Poison.
- To counter Demeter, Fafnir's team needs to go first, so that Demeter's start-of-battle Bulwark wears off when her team's turn comes up.
- Buffed during the 8/1/24 data update.
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Synergies |
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PvE Builds
PvP Builds
Official Profile
An evil dragon of Norse lore who was defeated by the hero Sigfried. In the Volsunga Saga, written around the 13th century, he is depicted as a giant wyrm with legs that shook the earth as he moved and could even spit poison.